ColDet - 3D Collision Detection Library Copyright (C) 2000 Amir Geva Description: ColDet is a 3D collision detection library, intended for games. It supports generic polyhedra, and even polygon soups. Requirements: It is written in standard C++ and can be compiled on these systems: Windows: Visual C++ 6 Windows: Borland C++ Builder 5 Linux: g++ 2.8 Other systems that have g++ will probably compile with no modification. The code is portable to any system with a standard C++ compliant compiler (as compliant as they get) Installation: Use the supplied Visual C++ project file (coldet.dsp) or the makefile (for systems with g++) In other cases, just create a project/makefile and include all of the source files. Distribution: It is distributed under the Library GNU Public License (See the file: COPYING) Any redistribution of the files in this package must include the entire package. Contact Information: Web Site: http://photoneffect.com/coldet/ email: photon@photoneffect.com