Mods can (in theory) be downloaded and used directly as the ZIP file. The install procedure in readme.txt is slightly dated, 'viewer' actually does the following: * look for environment variable "OGTA_DATA"; if it exists this is used as the base-data source. By default this is the file 'gtadata.zip' searched in the current directory (at viewer runtime). If this source is not valid the directory where viewer is installed is checked before giving up. * look for environment variable "OGTA_MOD"; if it exists and is a valid data-source all files contained within will overlay files in the base data source. This is not used by default. To load a mod I use something like this: OGTA_MOD=mods/a_mod.zip ./viewer [...] -m map_filename -g style_filename In this case you have to use -m & -g and use the filenames contained in the zip (note upper/lower case). Similiar to gtadata.zip the files have to be in the 'root' of the ZIP file, not in sub-directory.