#ifndef OPENGTA_SCRIPT_CV_H #define OPENGTA_SCRIPT_CV_H #include "gl_cityview.h" #include "lunar.h" namespace OpenGTA { namespace Script { class CityView : public OpenGTA::CityView { public: int setCamPosition(lua_State *L); int getCamPosition(lua_State *L); // int setCamVector(lua_State *L); // int getCamVector(lua_State *L); int setTopDownView(lua_State *L); int setZoom(lua_State *L); int getZoom(lua_State *L); int setVisibleRange(lua_State *L); int getVisibleRange(lua_State *L); int setDrawHeadingArrows(lua_State *L); // -- static const char className[]; static Lunar::RegType methods[]; }; } } #endif