/************************************************************************ * Copyright (c) 2005-2007 tok@openlinux.org.uk * * * * This software is provided as-is, without any express or implied * * warranty. In no event will the authors be held liable for any * * damages arising from the use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute * * it freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must * * not claim that you wrote the original software. If you use this * * software in a product, an acknowledgment in the product documentation * * would be appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must * * not be misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source * * distribution. * ************************************************************************/ #ifndef PAGED_TEXTURE_H #define PAGED_TEXTURE_H #include namespace OpenGL { struct TexCoord { TexCoord(GLfloat a, GLfloat b) : u(a), v(b) {} TexCoord() : u(0.0f), v(0.0f) {} GLfloat u; GLfloat v; }; struct PagedTexture { private: void _copyCoords(const PagedTexture & other) { for (int i=0; i < 2; ++i) { coords[i].u = other.coords[i].u; coords[i].v = other.coords[i].v; } } public: PagedTexture(GLuint p, GLfloat a, GLfloat b, GLfloat c, GLfloat d) : inPage(p) { coords[0].u = a; coords[0].v = b; coords[1].u = c; coords[1].v = d; } PagedTexture() : inPage(0) {} PagedTexture(const PagedTexture & other) : inPage(other.inPage) { _copyCoords(other); } PagedTexture & operator = (const PagedTexture & other) { inPage = other.inPage; _copyCoords(other); return *this; } GLuint inPage; TexCoord coords[2]; }; } #endif