#include #include void on_exit(); void run_main(); void initGL(); void initVideo(int w, int h, int bpp); int global_EC = 0; int global_Done = 0; SDL_Window* screen = NULL; SDL_Surface* surface = NULL; int city_num = 0; int main(int argc, char* argv[]) { if (SDL_Init(SDL_INIT_VIDEO) < 0) { std::cerr << "Fatal error initialising SDL!" << std::endl; global_EC = 1; exit(1); } atexit(on_exit); if (argc == 2) { city_num = atoi(argv[1]); } //Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com //SDL_EnableKeyRepeat( 100, SDL_DEFAULT_REPEAT_INTERVAL ); initVideo(1024, 768, 32); initGL(); run_main(); exit(0); return 0; }