Cityscape Data Structure http://azz.gouranga.com/files/cds.zip Do not miss the rest of these gems: http://azz.gouranga.com/index.php?page=8 GTA Mission Template Description (can be found elsewhere) http://www.fileplanet.com/19571/10000/fileinfo/2/0/section/General GTA2 Format Docs (somewhat related ;-) http://files.filefront.com/GTA2+Format+Docs/;10536;;/fileinfo.html The unofficial Grand Theft Auto Reference Handbook http://gta.mendelsohn.de/Reference/ Corrections and Notes regarding DMA GTA technical doument [cds.doc v12.10] http://www.fifengr.com/gtacars/topic.html --- other links --- A Stream-based Time Synchronization Technique For Networked Computer Games http://www.mine-control.com/zack/timesync/timesync.html Fix Your Timestep! http://www.gaffer.org/game-physics/fix-your-timestep/ Car Physics for Games - by Marco Monster http://web.archive.org/web/20051218060818/http://home.planet.nl/~monstrous/tutcar.html