/************************************************************************ * Copyright (c) 2005-2007 tok@openlinux.org.uk * * * * This software is provided as-is, without any express or implied * * warranty. In no event will the authors be held liable for any * * damages arising from the use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute * * it freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must * * not claim that you wrote the original software. If you use this * * software in a product, an acknowledgment in the product documentation * * would be appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must * * not be misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source * * distribution. * ************************************************************************/ #ifndef SPRITE_CACHE_H #define SPRITE_CACHE_H #include #include "Singleton.h" #include "gl_pagedtexture.h" #include "gl_texturecache.h" #include "opengta.h" namespace OpenGL { struct SpriteIdentifier; struct SpriteIdentifier { PHYSFS_uint16 sprNum; PHYSFS_sint16 remap; PHYSFS_uint32 delta; SpriteIdentifier(); SpriteIdentifier(PHYSFS_uint16, PHYSFS_sint16, PHYSFS_uint32); SpriteIdentifier(const SpriteIdentifier & other); bool operator ==(const SpriteIdentifier & other) const; bool operator <(const SpriteIdentifier & other) const; }; class SpriteCache { public: SpriteCache(); ~SpriteCache(); void clearAll(); bool getScale2x(); void setScale2x(bool enabled); bool has(PHYSFS_uint16 sprNum); bool has(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap); bool has(const SpriteIdentifier & si); PagedTexture & get(PHYSFS_uint16 sprNum); PagedTexture & get(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap); PagedTexture & get(const SpriteIdentifier & si); void add(PHYSFS_uint16 sprNum, PagedTexture & t); void add(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap, PagedTexture & t); void add(const SpriteIdentifier & si, PagedTexture & t); PagedTexture create(PHYSFS_uint16 sprNum, OpenGTA::GraphicsBase::SpriteNumbers::SpriteTypes, PHYSFS_sint16 remap); PagedTexture create(PHYSFS_uint16 sprNum, OpenGTA::GraphicsBase::SpriteNumbers::SpriteTypes, PHYSFS_sint16 remap, PHYSFS_uint32 delta); OpenGL::PagedTexture SpriteCache::createSprite(size_t sprite_num, PHYSFS_sint16 remap, PHYSFS_uint32 delta, OpenGTA::GraphicsBase::SpriteInfo* info); private: typedef std::map SpriteMapType; SpriteMapType loadedSprites; bool doScale2x; }; typedef Loki::SingletonHolder SpriteCacheHolder; } #endif