#ifndef OGTA_LOCAL_PLAYER_H #define OGTA_LOCAL_PLAYER_H #include "Singleton.h" #include "game_objects.h" #include "entity_controller.h" #include "id_sys.h" namespace OpenGTA { class PlayerController { // : public PedController { //public Pedestrian::Controller { public: PlayerController() { playerId = TypeIdBlackBox::getPlayerId(); pc_ptr = NULL; } PedController & getCtrl() { assert(pc_ptr); return *pc_ptr; } void setCtrl(PedController & pc) { pc_ptr = &pc; } private: uint32_t playerId; PedController * pc_ptr; }; typedef Loki::SingletonHolder<PlayerController, Loki::CreateUsingNew, Loki::DefaultLifetime, Loki::SingleThreaded> LocalPlayer; } #endif