#ifndef SOUND_SYSTEM_H #define SOUND_SYSTEM_H #ifdef WITH_SOUND #include "sound_device.h" #include "sound_music_player.h" #include "sound_fx_cache.h" #endif namespace Audio { class SoundSystem { #ifdef WITH_SOUND private: SoundDevice device; AudioChunkCache chunkCache; #endif public: SoundSystem(); ~SoundSystem(); void playFx(std::string file, size_t idx); void SoundSystem::playMusic(std::string file); void SoundSystem::listMusicDecoders(); bool enabled; }; } #endif