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This commit is contained in:
Vladislav Khorev 2018-09-28 04:43:58 +05:00
commit fa849e2823
5 changed files with 792 additions and 0 deletions

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main.cpp Executable file
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#include <iostream>
#include <ctime>
#include <iostream>
#include <string>
#include <set>
#include <boost/array.hpp>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/asio.hpp>
namespace net
{
#pragma pack(push, 1)
struct ReceivedDatagram
{
uint32_t number;
uint32_t localTime;
float posX;
float posY;
float posZ;
float angle;
uint8_t pressedButtons;
};
struct PlayerDatagramToSend
{
uint16_t type;
uint16_t state;
float posX;
float posY;
float posZ;
float angle;
float velX;
float velY;
float velZ;
};
struct ServerDatagramToSend
{
uint32_t number;
uint32_t localTime;
uint16_t yourType;
uint16_t numberOfPlayers;
std::array<PlayerDatagramToSend, 4> players;
};
#pragma pack(pop)
}
struct ServerPlayerStruct
{
uint32_t lastReceivedDatagramNumber = 0;
uint32_t lastReceivedLocalTime = 0;
net::PlayerDatagramToSend clientPlayer;
};
using boost::asio::ip::udp;
std::map<boost::asio::ip::address, ServerPlayerStruct> clientMap;
std::mutex clientMapMutex;
volatile bool quit = false;
uint16_t currentTypeIndex = 1;
uint32_t currentNumber = 1;
ServerPlayerStruct CreateNewPlayer()
{
ServerPlayerStruct result;
result.clientPlayer.type = 0;
result.clientPlayer.state = 0;
result.clientPlayer.posX = 0;
result.clientPlayer.posY = 0;
result.clientPlayer.posZ = 0;
result.clientPlayer.angle = 0;
result.clientPlayer.velX = 0;
result.clientPlayer.velY = 0;
result.clientPlayer.velZ = 0;
result.clientPlayer.type = currentTypeIndex++;
return result;
}
void HandleReceivedData(udp::endpoint& sender, const std::array<char, 255>& datagram)
{
std::lock_guard<std::mutex> lock(clientMapMutex);
net::ReceivedDatagram receivedDatagram;
std::copy(&datagram[0], &datagram[0] + sizeof(net::ReceivedDatagram), reinterpret_cast<char*>(&receivedDatagram));
if (clientMap.count(sender.address()) == 0)
{
clientMap[sender.address()] = CreateNewPlayer();
}
ServerPlayerStruct& currentPlayer = clientMap[sender.address()];
if (receivedDatagram.number <= currentPlayer.lastReceivedDatagramNumber)
{
return;
}
currentPlayer.lastReceivedDatagramNumber = receivedDatagram.number;
currentPlayer.lastReceivedLocalTime = receivedDatagram.localTime;
currentPlayer.clientPlayer.posX = receivedDatagram.posX;
currentPlayer.clientPlayer.posY = receivedDatagram.posY;
currentPlayer.clientPlayer.posZ = receivedDatagram.posZ;
currentPlayer.clientPlayer.angle = currentPlayer.clientPlayer.angle;
}
void UdpSendTimerHandler(const boost::system::error_code& /*e*/, boost::asio::steady_timer& t, boost::asio::io_context& udpSenderIoContext)
{
std::lock_guard<std::mutex> lock(clientMapMutex);
std::array<char, 256> arrayBuffer;
arrayBuffer.fill(0);
net::ServerDatagramToSend data;
data.localTime = 0;
data.yourType = 0;
data.number = currentNumber++;
data.numberOfPlayers = clientMap.size();
uint32_t count = clientMap.size() > 4 ? 4 : clientMap.size();
auto clientMapIterator = clientMap.begin();
for (size_t i = 0; i < count; i++)
{
data.players[i] = clientMapIterator->second.clientPlayer;
clientMapIterator++;
}
std::cout << "Timer run!!!\n";
for (auto& c : clientMap)
{
data.yourType = c.second.clientPlayer.type;
//std::copy(&arrayBuffer[0], &arrayBuffer[0] + sizeof(net::ServerDatagramToSend), reinterpret_cast<char*>(&data));
std::copy(reinterpret_cast<char*>(&data), reinterpret_cast<char*>(&data) + sizeof(net::ServerDatagramToSend), &arrayBuffer[0]);
udp::socket socket(udpSenderIoContext);
udp::endpoint remote_endpoint = udp::endpoint(boost::asio::ip::make_address("127.0.0.1"), 14);
socket.open(udp::v4());
boost::system::error_code err;
auto sent = socket.send_to(boost::asio::buffer(arrayBuffer), remote_endpoint, 0, err);
socket.close();
std::cout << "Sent Payload --- " << sent << "\n";
}
if (!quit)
{
t.expires_at(t.expiry() + boost::asio::chrono::milliseconds(50));
t.async_wait(boost::bind(&UdpSendTimerHandler, boost::asio::placeholders::error, boost::ref(t), boost::ref(udpSenderIoContext)));
}
}
class UdpReceiver
{
public:
UdpReceiver(boost::asio::io_context& io_context)
: socket_(io_context, udp::endpoint(udp::v4(), 13))
{
start_receive();
}
private:
void start_receive()
{
socket_.async_receive_from(
boost::asio::buffer(recv_buffer_), remote_endpoint_,
boost::bind(&UdpReceiver::handle_receive, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_receive(const boost::system::error_code& error,
std::size_t /*bytes_transferred*/)
{
if (!error)
{
HandleReceivedData(remote_endpoint_, recv_buffer_);
start_receive();
}
}
void handle_send(boost::shared_ptr<std::string> /*message*/,
const boost::system::error_code& /*error*/,
std::size_t /*bytes_transferred*/)
{
}
udp::socket socket_;
udp::endpoint remote_endpoint_;
std::array<char, 255> recv_buffer_;
};
int main()
{
try
{
boost::asio::io_context udpSenderIoContext;
boost::asio::steady_timer sendTimer(udpSenderIoContext, boost::asio::chrono::milliseconds(50));
sendTimer.async_wait(boost::bind(&UdpSendTimerHandler, boost::asio::placeholders::error, boost::ref(sendTimer), boost::ref(udpSenderIoContext)));
std::thread timerThread(boost::bind(&boost::asio::io_context::run, &udpSenderIoContext));
boost::asio::io_context udpReceiverIoContext;
UdpReceiver server(udpReceiverIoContext);
udpReceiverIoContext.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}

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opengta-server.sln Executable file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27428.2015
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "opengta-server", "opengta-server.vcxproj", "{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Debug|x64.ActiveCfg = Debug|x64
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Debug|x64.Build.0 = Debug|x64
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Debug|x86.ActiveCfg = Debug|Win32
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Debug|x86.Build.0 = Debug|Win32
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Release|x64.ActiveCfg = Release|x64
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Release|x64.Build.0 = Release|x64
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Release|x86.ActiveCfg = Release|Win32
{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7FA6FB9E-053B-41AE-8BDF-BBB56AB5624A}
EndGlobalSection
EndGlobal

131
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{0C9D047D-12EE-4063-9B44-FEF479EC3D3A}</ProjectGuid>
<RootNamespace>opengtaserver</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>../boost_1_67_0</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SCL_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>../boost_1_67_0/stage/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>../boost_1_67_0</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SCL_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>../boost_1_67_0/stage/lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>