63 lines
1.8 KiB
Plaintext
Executable File
63 lines
1.8 KiB
Plaintext
Executable File
Stuff that needs to be done and wishlist:
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These are in no particular order.
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Some might be dupes, some might be done already, some might be bad ideas.
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From https://icculus.org/pipermail/physfs/2009-March/000698.html ...
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- Write support for various archives. I haven't decided how to do this yet,
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but I'd like to.
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- Add an API to expose a file's extended attributes to the application?
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- Deprecate PHYSFS_setSaneConfig(). It really should have been in the extras
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directory.
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- Clean up the sources to match my ever-changing coding style. :)
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From https://icculus.org/pipermail/physfs/2010-January/000826.html ...
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- Lua bindings
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From https://icculus.org/pipermail/physfs/2010-January/000833.html ...
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- SWIG bindings
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From old TODO.txt...
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- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
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important, since streaming archives aren't of much value to games (which
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is why zipfiles are king: random access), but it could have uses for, say,
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an installer/updater.
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- Do symlinks in zip archiver work when they point to dirs?
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- Enable more warnings?
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- Use __cdecl in physfs.h?
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- Look for FIXMEs (many marked with "!!!" in comments).
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- fscanf and fprintf support in extras dir.
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- Sanity check byte order at runtime.
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- Memory locking?
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- General code audit.
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- Multiple write dirs with mount points?
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Other stuff I thought of...
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- moar asserts!
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- constify!
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- Does iPhone work?
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- Fix CMake vs Doxygen.
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- Doxygen replacement? (manpages suck.)
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- Fix coding standards to match.
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- See if we can ditch some #include lines...
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- LZMA support in zip archiver?
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- bzip2 support in zip archiver?
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- Reduce the BAIL and GOTO macro use. A lot of these don't add anything.
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- Change the term "search path" to something less confusing.
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Probably other stuff. Requests and recommendations are welcome.
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// end of TODO.txt ...
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