engine/include/GUIManager/KeyboardWidget.h

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2013-06-12 21:10:05 +00:00
#ifndef KEYBOARD_WIDGET_H_INCLUDED
#define KEYBOARD_WIDGET_H_INCLUDED
#include "include/Render/RenderMisc.h"
#include "include/Render/RenderParams.h"
#include "include/Utils/Utils.h"
#include "include/FontManager/FontManager.h"
#include "include/GUIManager/ButtonWidget.h"
namespace SE
{
struct TVisualKey
{
ivec2 Pos;
ivec2 WidthHeight;
TVisualKey()
{
}
TVisualKey(ivec2 pos, ivec2 widthHeight)
: Pos(pos)
, WidthHeight(widthHeight)
{
}
bool CheckClicked(ivec2 p)
{
return (p.v[0] >= Pos.v[0] - WidthHeight.v[0]*0.5f && p.v[0] <= Pos.v[0] + WidthHeight.v[0]*0.5f) &&
(p.v[1] >= Pos.v[1] - WidthHeight.v[1]*0.5f && p.v[1] <= Pos.v[1] + WidthHeight.v[1]*0.5f);
}
};
struct TKeyboardWidget : public TInstancingWidgetAncestor
{
protected:
std::vector<std::tuple<TVisualKey, int, int>> VisualKeyArr;
bool Shifted;
public:
TKeyboardWidget();
virtual bool CheckClick(vec2 mousePos);
virtual void OnTapDown(vec2 pos);
virtual void OnTapUp(vec2 pos);
/*
static TSquareStatic* CreateStatic(vec2 posFrom, vec2 posTo);
static TSquareStatic* CreateStaticWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TSquareStatic*)> staticFillerFunc);
static TSquareStatic* CreateStaticWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TSquareStatic*)>> staticFillerFuncArr);
static void StaticTextureFiller(vec2 posFrom, vec2 posTo, const std::string& texName, TSquareStatic* staticToFill);
static void StaticTextFiller(vec2 posFrom, vec2 posTo, TTextParams buttonTextParams, TSquareStatic* staticToFill);
static TSquareStatic* CreateStaticTexture(vec2 posFrom, vec2 posTo, const std::string& texName);
static TSquareStatic* CreateStaticText(vec2 posFrom, vec2 posTo, TTextParams buttonTextParams);*/
};
}
#endif