engine/include/Utils/IosApi/IosApi.h

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//
// Halibut_Engine.h
// Halibut Engine
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#include <iostream>
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#include "include/Utils/ErrorTypes/ErrorTypes.h"
namespace SE
{
std::string IosGetFileReadPath(const std::string& filename);
std::string IosGetFilePathUserData(const std::string& filename);
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void IosSwitchToScreen();
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void ShowKeyboard(std::string text);
void HideKeyboard();
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void ClearKeyboardText();
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bool IsIpad();
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bool IsIphone5();
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} //namespace SE