engine/include/Render/HalibutRender/HalibutRenderWindows.h

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2013-01-19 20:02:34 +00:00
#pragma once
#include "include/Utils/Utils.h"
#include "include/Render/HalibutRender/HalibutRenderInterface.h"
#include "include/Render/RenderMisc.h"
#include "boost/shared_ptr.hpp"
#include "include/OpenGLExt/OpenGlExt.h"
namespace SE
{
class THalibutRenderer : public THalibutRendererInterface
{
protected:
void DrawTriangleStripImmediate(const TTriangleList& triangleList);
void DrawQuad(const T2DQuad& quad);
public:
THalibutRenderer();
~THalibutRenderer();
bool BindOpenGLFunctions(); //Must be called once
virtual void DrawTriangleList(const TTriangleList& triangleList);
};
} //namespace SE