engine/include/SalmonEngineAndroid.h

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#ifndef SALMON_ENGINE_ANDROID_H_INCLUDED
#define SALMON_ENGINE_ANDROID_H_INCLUDED
/*
This code combines all headers for Salmon engine into one header file
*/
#include "include/SalmonEngineInterface.h"
namespace SE
{
extern TJavaConsole* Console;
extern TSalmonRendererAndroid* Renderer;
extern TResourceManager* ResourceManager;
class TApplication : public TApplicationAncestor
{
protected:
public:
int X, Y, Width, Height; //Window position and size
TApplication() : X(0), Y(0), Width(4), Height(4) { }
virtual void OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight);
virtual void InnerInit() = 0;
//To do on init
virtual void OuterDeinit();
virtual void InnerDeinit() = 0;
//To do on deinit
virtual void InnerDraw() = 0;
//What to draw
virtual void InnerUpdate(cardinal timer) = 0;
//To do on update
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};
} //namespace SE
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#include "include/GUIManager/WidgetTemplatesImpl.h"
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#include "include/Utils/ThreadUtilsImpl.h"
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#endif