engine/Templates/SalmonWallpaperTemplate/jni/android_api.cpp

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#include "android_api.h"
#include "main_code.h"
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#include "boost/thread.hpp"
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TAndroidApplication* Application = NULL;
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float lastOffsetX = 0.5f;
bool OffsetChanged = false;
bool RedBkgPref = false;
JNIEXPORT void JNICALL Java_fishrungames_wallpapertemplate_JniWrapper_Init(JNIEnv * env, jobject obj, jint width, jint height)
{
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Application = JniInitApp<TAndroidApplication>(width, height, 800.f, 480.f);
boost::get<TPanoramicCamera>(Renderer->Camera).SetAlpha((lastOffsetX) * pi / 180.f);
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/*
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RenderMutex.lock();
try
{
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if (Application->IsInited())
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{
App->OuterDeinit(); //Clean up what is left at previous launch (if applicable)
}
App->Width = width;
App->Height = height;
if (width > height)
{
App->OuterInit(width, height, 800.f, 480.f);
}
else
{
App->OuterInit(width, height, 480.f, 800.f);
}
Renderer->SetAlpha((lastOffsetX) * pi / 180.f);
App->Inited = true;
}
catch (...)
{
throw;
}
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RenderMutex.unlock();*/
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}
JNIEXPORT void JNICALL Java_fishrungames_wallpapertemplate_JniWrapper_SetOffset(JNIEnv * env, jobject obj, jfloat offsetX, jfloat offsetY)
{
if (Renderer != NULL)
{
OffsetChanged = true;
lastOffsetX = offsetX;
}
}
JNIEXPORT void JNICALL Java_fishrungames_wallpapertemplate_JniWrapper_SetRedBkgPref(JNIEnv * env, jobject obj, jboolean r)
{
RedBkgPref = r;
}