Network stuff and Utils Engine
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@@ -12,6 +12,8 @@ const int CONST_ROW_WIDTH = 14;
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const std::string CONST_CONSOLE_TEX_NAME = "console_bkg.bmp";
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#ifndef UTILS_ENGINE
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void TSimpleConsole::Draw()
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{
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@@ -59,6 +61,7 @@ void TSimpleConsole::Draw()
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}
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#endif
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void TSimpleConsole::CutHistory()
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{
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@@ -93,7 +93,7 @@ TSimpleAuthorization::TSimpleAuthorization(boost::asio::io_service& ioService, b
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void TSimpleAuthorization::Authorize()
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{
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std::shared_ptr<TDataReader> dataReader(new TDataReader(Socket));
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boost::shared_ptr<TDataReader> dataReader(new TDataReader(Socket));
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dataReader->DataReadSignal.connect(boost::bind(&TSimpleAuthorization::HandleGetData, this, _1));
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@@ -115,8 +115,8 @@ void TSimpleAuthorization::HandleGetData(boost::property_tree::ptree pTree)
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{
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if (pTree.find("OnHello") != pTree.not_found())
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{
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Login = p.get<std::string>("OnHello.Login");
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Password = p.get<std::string>("OnHello.Password");
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Login = pTree.get<std::string>("OnHello.Login");
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Password = pTree.get<std::string>("OnHello.Password");
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SaveLoginPasswordSignal(Login, Password);
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AuthorizedSignal();
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@@ -172,7 +172,7 @@ void TClientSocket::Open(const std::string address, const std::string& port)
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return;
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}
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boost::asio::async_connect(Socket, iterator, boost::bind(&TClientSocket::HandleConnect, shared_from_this(), boost::asio::placeholders::error));
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boost::asio::async_connect(Socket, iterator, boost::bind(&TClientSocket::HandleConnect, this, boost::asio::placeholders::error));
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ConnectionTimeoutTimer = boost::shared_ptr<boost::asio::deadline_timer>(new boost::asio::deadline_timer(IoService, boost::posix_time::seconds(CONST_CONNECTION_TIMEOUT_SECONDS)));
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@@ -53,7 +53,11 @@ boost::property_tree::ptree::iterator ReplaceIncludeFile(boost::property_tree::p
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}
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}
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#ifdef UTILS_ENGINE
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xmlFileArr = CreateMemFromFile<char>(fileName, xmlFileSize);
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#else
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xmlFileArr = CreateMemFromFile<char>(ResourceManager->PathToResources + fileName, xmlFileSize);
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#endif
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std::string xmlString = std::string(&xmlFileArr[0], &xmlFileArr[xmlFileSize]);
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@@ -143,7 +147,11 @@ std::shared_ptr<boost::property_tree::ptree> FileToPropertyTree(const std::strin
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{
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cardinal byteCount;
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#ifdef UTILS_ENGINE
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boost::shared_array<char> file = CreateMemFromFile<char>(fileName, byteCount);
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#else
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boost::shared_array<char> file = CreateMemFromFile<char>(ResourceManager->PathToResources + fileName, byteCount);
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#endif
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return FileToPropertyTree(file, byteCount, replaceMap);
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}
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@@ -3,6 +3,7 @@
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namespace SE
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{
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#ifndef UTILS_ENGINE
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void AssertIfInMainThread()
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{
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if (boost::this_thread::get_id() != ResourceManager->MainThreadId)
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@@ -30,5 +31,6 @@ namespace SE
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ResourceManager->MainThreadAsyncFunctionArr.push_back(f);
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}
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}
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#endif
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} //namespace SE
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@@ -8,27 +8,27 @@ Here goes all functions that are platform-specific
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When I make iOS/Mac/Linux port, I will make same API pair h/cpp
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*/
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void GetWindowWidthHeight(int& width, int& height)
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void GetWindowWidthHeight(HWND hwnd, int& width, int& height)
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{
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RECT rc;
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GetClientRect(Hwnd, &rc);
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GetClientRect(hwnd, &rc);
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width = rc.right;
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height = rc.bottom;
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}
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int GetWindowWidth()
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int GetWindowWidth(HWND hwnd)
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{
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RECT rc;
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GetClientRect(Hwnd, &rc);
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GetClientRect(hwnd, &rc);
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return rc.right;
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}
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int GetWindowHeight()
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int GetWindowHeight(HWND hwnd)
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{
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RECT rc;
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GetClientRect(Hwnd, &rc);
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GetClientRect(hwnd, &rc);
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return rc.bottom;
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}
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