First blood
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#ifndef FILE_UTILS_H_INCLUDED
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#define FILE_UTILS_H_INCLUDED
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/*
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This code contains API to ease file access
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WINDOWS AND ANDROID
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*/
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#include "include/Utils/DataTypes/DataTypes.h"
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#include "include/Utils/Console/Console.h"
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#include "boost/shared_array.hpp"
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#ifdef TARGET_WIN32
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#include "include/Utils/WinApi/WinApi.h"
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#endif
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#ifdef TARGET_ANDROID
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#include "include/Utils/JniApi/JniApi.h"
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#endif
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#ifdef TARGET_IOS
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#include "include/Utils/IosApi/IosApi.h"
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#endif
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namespace SE
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{
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bool findString(char* in, char* list);
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//utility for opengl extensions parsing. Not safe
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bool IsFileExistsInUserData(const std::string& filename);
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std::string GetFilePathUserData(const std::string& filename);
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#ifdef TARGET_WIN32
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template<typename TYPENAME>
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boost::shared_array<TYPENAME> CreateMemFromFile(const std::string& fileName, cardinal& intCount)
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{
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cardinal SIZEOF_TYPENAME = sizeof(TYPENAME);
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FILE * pFile;
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long fSize;
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size_t result;
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TYPENAME* fileData;
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std::string realFileName = fileName;
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if (fopen_s(&pFile, realFileName.c_str(), "rb" ) != 0)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// obtain file size:
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fseek (pFile , 0 , SEEK_END);
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fSize = ftell (pFile);
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rewind (pFile);
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fileData = new TYPENAME [fSize % SIZEOF_TYPENAME == 0 ? fSize/SIZEOF_TYPENAME : fSize/SIZEOF_TYPENAME + 1];
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result = fread (&fileData[0], 1, fSize, pFile);
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if (result != fSize)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// terminate
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fclose (pFile);
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intCount = fSize;
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return boost::shared_array<TYPENAME>(fileData);
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}
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#endif
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#ifdef TARGET_ANDROID
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template<typename TYPENAME>
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boost::shared_array<TYPENAME> CreateMemFromFile(const std::string& fileName, cardinal& intCount)
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{
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if (std::string(fileName.begin(), fileName.begin() + 5) == "/data")
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{
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*Console<<"File is in userdata - "+fileName;
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cardinal SIZEOF_TYPENAME = sizeof(TYPENAME);
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FILE * pFile;
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long fSize;
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size_t result;
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TYPENAME* fileData;
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std::string realFileName = fileName;
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pFile = fopen ( realFileName.c_str(), "rb" );
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if (pFile == NULL)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// obtain file size:
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fseek (pFile , 0 , SEEK_END);
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fSize = ftell (pFile);
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rewind (pFile);
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fileData = new TYPENAME [fSize % SIZEOF_TYPENAME == 0 ? fSize/SIZEOF_TYPENAME : fSize/SIZEOF_TYPENAME + 1];
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result = fread (&fileData[0], 1, fSize, pFile);
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if (result != fSize)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// terminate
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fclose (pFile);
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intCount = fSize;
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return boost::shared_array<TYPENAME>(fileData);
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}
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*Console<<"File is in resources - "+fileName;
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return JniCreateMemFromFile<TYPENAME>(fileName, intCount);
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}
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#endif
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#ifdef TARGET_IOS
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template<typename TYPENAME>
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boost::shared_array<TYPENAME> CreateMemFromFile(const std::string& fileName, cardinal& intCount)
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{
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cardinal SIZEOF_TYPENAME = sizeof(TYPENAME);
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FILE * pFile;
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long fSize;
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size_t result;
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TYPENAME* fileData;
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std::string realFileName = IosGetFileReadPath(fileName);
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pFile = fopen ( realFileName.c_str(), "rb" );
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if (pFile == NULL)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// obtain file size:
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fseek (pFile , 0 , SEEK_END);
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fSize = ftell (pFile);
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rewind (pFile);
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fileData = new TYPENAME [fSize % SIZEOF_TYPENAME == 0 ? fSize/SIZEOF_TYPENAME : fSize/SIZEOF_TYPENAME + 1];
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result = fread (&fileData[0], 1, fSize, pFile);
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if (result != fSize)
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{
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throw ErrorToLog("File not loaded: " + fileName);
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}
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// terminate
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fclose (pFile);
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intCount = fSize;
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return boost::shared_array<TYPENAME>(fileData);
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}
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#endif
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//utitily to process texture uploading
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inline char* GetFileName(const char* filename)
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{
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char* fname = (char*)filename + strlen(filename);
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while ((*fname != '\\')&&(*fname != '/')&&(fname >= filename ))
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--fname;
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++fname;
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return fname;
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}
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inline std::string GetFileName(const std::string& filename)
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{
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std::string::const_iterator i = filename.end() - 1;
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while ((i > filename.begin() )&&(*i != '\\')&&(*i != '/'))
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--i;
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if (*i == '\\' || *i == '/')
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{
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i++;
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}
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return std::string(i, filename.end());
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}
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//utitily to process texture uploading
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inline char* GetFileExt(const char* filename)
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{
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char* fext = (char*)filename + strlen(filename);
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while (*fext != '.')
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--fext;
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return fext;
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}
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inline std::string GetFileExt(const std::string& filename)
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{
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std::string::const_iterator i = filename.end() - 1;
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while (*i != '.')
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--i;
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return std::string(i, filename.end());
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}
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std::string GetFilePath(const std::string& filename);
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#ifdef TARGET_IOS
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//Special for IOS, because Foundation.h conflicts with sq_plus.h
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// Obviously, this returns ResourceManager->PathToResources
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std::string GetPathToResources();
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#endif
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} //namespace SE
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#endif
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