removing Halibut Engine
This commit is contained in:
parent
dd2ff06cf9
commit
6c7fd92820
@ -1,18 +0,0 @@
|
||||
#ifndef HALIBUT_RENDER_ANDROID_H_INCLUDED
|
||||
#define HALIBUT_RENDER_ANDROID_H_INCLUDED
|
||||
|
||||
|
||||
#include "include/Utils/Utils.h"
|
||||
|
||||
#include "include/Render/HalibutRender/HalibutRenderGLES20.h"
|
||||
|
||||
namespace SE
|
||||
{
|
||||
|
||||
class THalibutRendererAndroid : public THalibutRendererGLES20
|
||||
{
|
||||
};
|
||||
|
||||
} //namespace SE
|
||||
|
||||
#endif
|
@ -1,28 +0,0 @@
|
||||
#ifndef HALIBUT_RENDER_GLES20_H_INCLUDED
|
||||
#define HALIBUT_RENDER_GLES20_H_INCLUDED
|
||||
|
||||
#include "include/Utils/Utils.h"
|
||||
|
||||
#include "include/Render/HalibutRender/HalibutRenderInterface.h"
|
||||
#include "include/Render/RenderMisc.h"
|
||||
|
||||
namespace SE
|
||||
{
|
||||
|
||||
class THalibutRendererGLES20 : public THalibutRendererInterface
|
||||
{
|
||||
protected:
|
||||
|
||||
void DrawQuad(const T2DQuad& quad);
|
||||
|
||||
public:
|
||||
THalibutRendererGLES20();
|
||||
~THalibutRendererGLES20();
|
||||
|
||||
virtual void DrawTriangleList(const TTriangleList& triangleList);
|
||||
|
||||
};
|
||||
|
||||
} //namespace SE
|
||||
|
||||
#endif
|
@ -1,32 +0,0 @@
|
||||
#ifndef HALIBUT_RENDER_INTERFACE_H_INCLUDED
|
||||
#define HALIBUT_RENDER_INTERFACE_H_INCLUDED
|
||||
|
||||
#include "include/Utils/Utils.h"
|
||||
#include "include/Render/RenderInterface.h"
|
||||
|
||||
namespace SE
|
||||
{
|
||||
|
||||
class THalibutRendererInterface : public TRendererInterface
|
||||
{
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
virtual void SetUniforms();
|
||||
|
||||
virtual void InitOpenGL(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight);
|
||||
|
||||
virtual void SwitchToScreen();
|
||||
virtual void SwitchToFrameBuffer(const std::string& frameName);
|
||||
|
||||
virtual void PrintMatrices();
|
||||
|
||||
|
||||
};
|
||||
|
||||
} //namespace SE
|
||||
|
||||
#endif
|
@ -1,18 +0,0 @@
|
||||
#ifndef HALIBUT_RENDER_IOS_H_INCLUDED
|
||||
#define HALIBUT_RENDER_IOS_H_INCLUDED
|
||||
|
||||
|
||||
#include "include/Utils/Utils.h"
|
||||
|
||||
#include "include/Render/HalibutRender/HalibutRenderGLES20.h"
|
||||
|
||||
namespace SE
|
||||
{
|
||||
|
||||
class THalibutRenderIos : public THalibutRendererGLES20
|
||||
{
|
||||
};
|
||||
|
||||
} //namespace SE
|
||||
|
||||
#endif
|
@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "include/Utils/Utils.h"
|
||||
#include "include/Render/HalibutRender/HalibutRenderInterface.h"
|
||||
#include "include/Render/RenderMisc.h"
|
||||
|
||||
#include "boost/shared_ptr.hpp"
|
||||
#include "include/OpenGLExt/OpenGlExt.h"
|
||||
|
||||
namespace SE
|
||||
{
|
||||
|
||||
class THalibutRenderer : public THalibutRendererInterface
|
||||
{
|
||||
protected:
|
||||
|
||||
|
||||
void DrawTriangleStripImmediate(const TTriangleList& triangleList);
|
||||
void DrawQuad(const T2DQuad& quad);
|
||||
public:
|
||||
THalibutRenderer();
|
||||
~THalibutRenderer();
|
||||
|
||||
bool BindOpenGLFunctions(); //Must be called once
|
||||
|
||||
virtual void DrawTriangleList(const TTriangleList& triangleList);
|
||||
|
||||
};
|
||||
|
||||
} //namespace SE
|
Loading…
Reference in New Issue
Block a user