ios stuff
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@@ -22,4 +22,5 @@ std::string IosGetFilePathUserData(const std::string& filename);
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void IosSwitchToScreen();
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} //namespace SE
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@@ -0,0 +1,25 @@
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//
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// Header.h
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// doublehitballs
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//
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// Created by vvv ооо on 15.07.12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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//All of them can be found in SalmonEngineIos.cpp
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//This header stores only declarations
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namespace SE
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{
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void AppDeinit();
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void AppUpdate(int dt);
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void AppDraw();
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void AppOnTapDown(int posx, int posy);
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void AppOnTapUp(int posx, int posy);
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void AppOnScroll(int shiftx, int shifty);
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void AppOnScale(float scale);
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void AppOnTapUpAfterMove(int posx, int posy);
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}
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@@ -0,0 +1,23 @@
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//
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// CustomGLKView.h
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// doublehitballs
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//
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// Created by vvv ооо on 15.07.12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#import <GLKit/GLKit.h>
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@interface GLKViewTemplate : GLKView
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{
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CGPoint touchBeganLocation;
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bool touchMoved;
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
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@end
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@@ -0,0 +1,18 @@
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//
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// ViewController.h
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// doublehitballs
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//
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// Created by vvv ооо on 13.07.12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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#import <GLKit/GLKit.h>
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@interface ViewControllerTemplate : GLKViewController
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- (void) appInitCaller;
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@end
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