catch up
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@ -9,6 +9,9 @@
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#import "ViewController.h"
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#import "ios_api.h"
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extern GLKView* defaultView;
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@interface ViewController () {
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}
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@ -39,6 +42,7 @@
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view.context = self.context;
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view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
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defaultView = view;
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[self setupGL];
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}
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File diff suppressed because it is too large
Load Diff
@ -46,9 +46,11 @@ void TMyApplication::InnerInit()
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ResourceManager->SoundManager.LoadSound("shot.wav");
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Renderer->MovePhi(pi/6);
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Renderer->MoveDist(6.f);
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boost::get<TPanoramicCamera>(Renderer->Camera).MovePhi(pi/6);
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boost::get<TPanoramicCamera>(Renderer->Camera).MoveDist(6.f);
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boost::get<TPanoramicCamera>(Renderer->Camera).CalcCamVec();
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ResourceManager->LightManager.SetLightDirection(vec3(-1,0,-1));
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ResourceManager->LightManager.SetLightColor(vec4(1,0,0,1));
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@ -63,7 +65,9 @@ void TMyApplication::InnerInit()
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//Uncomment to start music playing
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//ResourceManager->SoundManager.PlayMusic("level1ogg.ogg");
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Renderer->PushPerspectiveProjectionMatrix(pi/6, Renderer->GetMatrixWidth()/Renderer->GetMatrixHeight(), 1.f, 100.f);
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*Console<<"Inner init end!\n";
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}
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