Added support for Android Studio
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package fishrungames.salmonengineandroid;
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import android.content.Context;
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import android.support.test.InstrumentationRegistry;
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import android.support.test.runner.AndroidJUnit4;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import static org.junit.Assert.*;
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/**
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* Instrumentation test, which will execute on an Android device.
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*
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* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
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*/
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@RunWith(AndroidJUnit4.class)
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public class ExampleInstrumentedTest {
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@Test
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public void useAppContext() throws Exception {
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// Context of the app under test.
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Context appContext = InstrumentationRegistry.getTargetContext();
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assertEquals("fishrungames.salmonengineandroid", appContext.getPackageName());
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}
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}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="fishrungames.salmonengineandroid">
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<application android:allowBackup="true"
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android:label="@string/app_name"
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android:icon="@mipmap/ic_launcher"
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android:supportsRtl="true"
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android:theme="@style/AppTheme"
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android:screenOrientation="landscape"
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android:launchMode="singleTask"
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android:configChanges="orientation|keyboardHidden"
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android:noHistory="true">
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</application>
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<uses-feature android:glEsVersion="0x00020000"/>
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</manifest>
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+3
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#include <jni.h>
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#include <string>
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Executable
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package fishrungames.salmonengineandroid;
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import java.io.IOException;
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import java.io.InputStream;
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import android.content.Context;
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import android.content.ContextWrapper;
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import android.content.res.AssetFileDescriptor;
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import android.media.AudioManager;
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import android.media.MediaPlayer;
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import android.media.SoundPool;
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import android.opengl.GLSurfaceView;
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import android.view.GestureDetector;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.GestureDetector.SimpleOnGestureListener;
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//import android.net.Uri;
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import java.util.Collections;
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import java.util.Enumeration;
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import java.util.HashMap;
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import java.util.Map;
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public class EngineWrapper {
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static class CustomGestureListener extends SimpleOnGestureListener
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{
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@Override
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public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
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float velocityY)
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{
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EngineWrapper.OnFling(velocityX, velocityY, e2.getEventTime());
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return true;
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}
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}
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static class JniDestroyRunnable implements Runnable
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{
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public void run()
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{
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EngineWrapper.Destroy();
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}
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}
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static ContextWrapper Instance = null;
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static Map<String, Integer> FileMap = new HashMap<String, Integer>();
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static Map<String, Integer> SoundMap = new HashMap<String, Integer>();
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static Context context;
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static SoundPool soundPool;
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static MediaPlayer mp;
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static GLSurfaceView mView;
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static GestureDetector customGestureDetector = new GestureDetector(new CustomGestureListener());
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public static void SetActivityInstance(ContextWrapper inst)
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{
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Instance = inst;
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context = Instance.getBaseContext();
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soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
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mp = new MediaPlayer();
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}
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public static void SetView(GLSurfaceView view)
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{
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mView = view;
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}
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public static String GetApplicationDir()
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{
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return Instance.getFilesDir().getPath();
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}
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public static void AddToFileMap(String s, Integer i)
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{
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FileMap.put(s, i);
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}
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public synchronized static int OpenFile(String fileName)
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{
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String newFileName;
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int i = fileName.lastIndexOf(".");
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if (i == -1)
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{
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newFileName = fileName;
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}
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else
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{
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newFileName = fileName.substring(0, i);
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}
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if (!FileMap.containsKey(newFileName))
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{
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return 0;
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}
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Integer id = FileMap.get(newFileName);
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try
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{
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InputStream is = Instance.getResources().openRawResource(id);
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byte[] buffer = new byte[256];
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int bytesRead;
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CreateFile(is.available());
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while ((bytesRead = is.read(buffer, 0, 256)) != -1)
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{
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WriteToFile(buffer, bytesRead);
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}
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} catch (Throwable t) {
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ConsoleOut("Exception in FileWrapper::OpenFile!\n");
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return 0;
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}
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return 1;
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}
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public static native void SetupEnviroment();
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public static native void SetupApkFilePath(String s);
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public static native void ConsoleOut(String s);
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public static native void CreateFile(int fileSize);
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public static native void WriteToFile(byte [] buffer, int bufferSize);
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public static void LoadSound(String soundFileName)
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{
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if (SoundMap.containsKey(soundFileName))
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{
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return;
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}
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/*
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String newFileName;
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int i = soundFileName.lastIndexOf(".");
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if (i == -1)
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{
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newFileName = soundFileName;
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}
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else
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{
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newFileName = soundFileName.substring(0, i);
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}*/
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//int soundId = soundPool.load(context, FileMap.get(newFileName), 1);
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AssetFileDescriptor afd = null;
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try
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{
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afd = Instance.getAssets().openFd(soundFileName);
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} catch (IOException e)
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{
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e.printStackTrace();
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}
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int soundId = soundPool.load(afd, 1);
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SoundMap.put(soundFileName, soundId);
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}
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public static void ReleaseAllSoundsAndMusic()
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{
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mp.stop();
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mp.reset();
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//soundPool.autoPause();
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Enumeration<Integer> i = Collections.enumeration(SoundMap.values());
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while(i.hasMoreElements())
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{
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soundPool.stop(i.nextElement());
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}
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SoundMap.clear();
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}
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public static void PauseAllSoundsAndMusic()
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{
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//NIU right now
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soundPool.autoPause();
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mp.pause();
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}
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public static void ResumeAllSoundsAndMusic()
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{
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//NIU right now
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soundPool.autoResume();
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mp.start();
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}
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public static void StopMusic()
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{
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mp.stop();
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mp.reset();
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}
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public static void PlayMusic(String musicFileName)
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{
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InnerPlayMusic(musicFileName, false);
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}
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public static void PlayMusicLooped(String musicFileName)
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{
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InnerPlayMusic(musicFileName, true);
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}
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private static void InnerPlayMusic(String musicFileName, boolean looped)
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{
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/*
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String newFileName;
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int i = musicFileName.lastIndexOf(".");
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if (i == -1)
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{
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newFileName = musicFileName;
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}
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else
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{
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newFileName = musicFileName.substring(0, i);
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}
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*/
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try
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{
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//Uri path = Uri.parse("android.resource://"+Instance.getPackageName()+"/assets/"+newFileName);
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AssetFileDescriptor afd = null;
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try
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{
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afd = Instance.getAssets().openFd(musicFileName);
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} catch (IOException e)
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{
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e.printStackTrace();
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}
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//mp.setDataSource(context, path);
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mp.setDataSource(afd.getFileDescriptor(),afd.getStartOffset(),afd.getLength());
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mp.prepare();
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mp.setLooping(looped);
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mp.start();
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} catch (IllegalArgumentException e)
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{
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// TODO Auto-generated catch block
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e.printStackTrace();
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} catch (IllegalStateException e)
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{
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// TODO Auto-generated catch block
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e.printStackTrace();
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} catch (IOException e)
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{
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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public static void PlaySound(String soundFileName)
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{
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if (!SoundMap.containsKey(soundFileName))
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{
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return;
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}
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int soundId = SoundMap.get(soundFileName);
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soundPool.play(soundId, 1,1,1,0,1);
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}
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public static void LoadSalmonEngineLibrary()
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{
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System.loadLibrary("engine");
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}
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static
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{
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//System.loadLibrary("gnustl_shared");
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}
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//Application methods
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public static native void Update(long dt);
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public static native void Destroy();
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public static native int IsInited();
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public static native void OnTapDown(float x, float y, long time);
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public static native void OnTapUp(float x, float y, long time);
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public static native void OnTapUpAfterMove(float x, float y, long time);
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public static native void OnTapMove(float x, float y, long time);
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public static native void OnFling(float velocityX, float velocityY, long time);
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public static native void OnScroll(float distanceX, float distanceY, long time);
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public static native void OnKeyPress(int keyCode);
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public static void CallDestroy()
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{
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mView.queueEvent(new JniDestroyRunnable());
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}
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public static void ProcessKeyDown(int keyCode, KeyEvent event)
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{
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int ascii_keycode = keyCode;
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if (keyCode == KeyEvent.KEYCODE_DEL)
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{
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ascii_keycode = 8; //Hack - getUnicodeChar does not recognize backspace
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}
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else
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{
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ascii_keycode = event.getUnicodeChar();
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}
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OnKeyPress(ascii_keycode);
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}
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static boolean IsScrolling = false;
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static float PrevMovePosX = 0;
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static float PrevMovePosY = 0;
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static boolean EnableFlingGesture = false;
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public static void ProcessTouchEvent(MotionEvent event)
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{
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if (EnableFlingGesture)
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{
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if (customGestureDetector.onTouchEvent(event))
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{
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return;
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}
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}
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if (event.getAction() == MotionEvent.ACTION_MOVE)
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{
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float x = event.getX();
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float y = (float) mView.getHeight() - event.getY();
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float oldX = PrevMovePosX;
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float oldY = (float) mView.getHeight() - PrevMovePosY;
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float shiftX = x - oldX;
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float shiftY = y - oldY;
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if (Math.abs(shiftX) > 0.001f || Math.abs(shiftY) > 0.001f)
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{
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OnScroll(-shiftX, -shiftY, event.getEventTime());
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}
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PrevMovePosX = event.getX();
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PrevMovePosY = event.getY();
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IsScrolling = true;
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}
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if (event.getAction() == MotionEvent.ACTION_UP)
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{
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float x = event.getX();
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float y = (float) mView.getHeight() - event.getY();
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if (IsScrolling)
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{
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IsScrolling = false;
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OnTapUpAfterMove(x, y, event.getEventTime());
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}
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else
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{
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OnTapUp(x, y, event.getEventTime());
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}
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}
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if (event.getAction() == MotionEvent.ACTION_DOWN)
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{
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float x = event.getX();
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float y = (float) mView.getHeight() - event.getY();
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PrevMovePosX = event.getX();
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PrevMovePosY = event.getY();
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OnTapDown(x, y, event.getEventTime());
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}
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}
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}
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Executable
+289
@@ -0,0 +1,289 @@
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package fishrungames.salmonengineandroid;
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import android.content.Context;
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import android.graphics.PixelFormat;
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import android.opengl.GLSurfaceView;
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import android.util.Log;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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/*
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This is a OpenGL View template. Do not change this code - derive your own class instead!!
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*/
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public class GLViewAncestor extends GLSurfaceView
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{
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private static String TAG = "GL2JNIView";
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private static final boolean DEBUG = false;
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public GLViewAncestor(Context context)
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{
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super(context);
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}
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public void init(boolean translucent, int depth, int stencil)
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{
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/*
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* By default, GLSurfaceView() creates a RGB_565 opaque surface. If we
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* want a translucent one, we should change the surface's format here,
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* using PixelFormat.TRANSLUCENT for GL Surfaces is interpreted as any
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* 32-bit surface with alpha by SurfaceFlinger.
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*/
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if (translucent)
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{
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this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
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}
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/*
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* Setup the context factory for 2.0 rendering. See ContextFactory class
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* definition below
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*/
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setEGLContextFactory(new ContextFactory());
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/*
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* We need to choose an EGLConfig that matches the format of our surface
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* exactly. This is going to be done in our custom config chooser. See
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* ConfigChooser class definition below.
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*/
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setEGLConfigChooser(translucent ? new ConfigChooser(8, 8, 8, 8, depth,
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stencil) : new ConfigChooser(5, 6, 5, 0, depth, stencil));
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}
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private static class ContextFactory implements
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GLSurfaceView.EGLContextFactory
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{
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private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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@Override
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public EGLContext createContext(EGL10 egl, EGLDisplay display,
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EGLConfig eglConfig)
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{
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Log.w(TAG, "creating OpenGL ES 2.0 context");
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checkEglError("Before eglCreateContext", egl);
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int[] attrib_list =
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{ EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
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EGLContext context = egl.eglCreateContext(display, eglConfig,
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EGL10.EGL_NO_CONTEXT, attrib_list);
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checkEglError("After eglCreateContext", egl);
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return context;
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}
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@Override
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public void destroyContext(EGL10 egl, EGLDisplay display,
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EGLContext context)
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{
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egl.eglDestroyContext(display, context);
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||||
}
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}
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private static void checkEglError(String prompt, EGL10 egl)
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{
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int error;
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while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS)
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||||
{
|
||||
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
||||
}
|
||||
}
|
||||
|
||||
private static class ConfigChooser implements
|
||||
GLSurfaceView.EGLConfigChooser
|
||||
{
|
||||
|
||||
public ConfigChooser(int r, int g, int b, int a, int depth, int stencil)
|
||||
{
|
||||
mRedSize = r;
|
||||
mGreenSize = g;
|
||||
mBlueSize = b;
|
||||
mAlphaSize = a;
|
||||
mDepthSize = depth;
|
||||
mStencilSize = stencil;
|
||||
}
|
||||
|
||||
/*
|
||||
* This EGL config specification is used to specify 2.0 rendering. We
|
||||
* use a minimum size of 4 bits for red/green/blue, but will perform
|
||||
* actual matching in chooseConfig() below.
|
||||
*/
|
||||
private static int EGL_OPENGL_ES2_BIT = 4;
|
||||
private static int[] s_configAttribs2 =
|
||||
{ EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4,
|
||||
EGL10.EGL_BLUE_SIZE, 4, EGL10.EGL_RENDERABLE_TYPE,
|
||||
EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE };
|
||||
|
||||
@Override
|
||||
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display)
|
||||
{
|
||||
|
||||
/*
|
||||
* Get the number of minimally matching EGL configurations
|
||||
*/
|
||||
int[] num_config = new int[1];
|
||||
egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
|
||||
|
||||
int numConfigs = num_config[0];
|
||||
|
||||
if (numConfigs <= 0)
|
||||
{
|
||||
throw new IllegalArgumentException(
|
||||
"No configs match configSpec");
|
||||
}
|
||||
|
||||
/*
|
||||
* Allocate then read the array of minimally matching EGL configs
|
||||
*/
|
||||
EGLConfig[] configs = new EGLConfig[numConfigs];
|
||||
egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs,
|
||||
num_config);
|
||||
|
||||
if (DEBUG)
|
||||
{
|
||||
printConfigs(egl, display, configs);
|
||||
}
|
||||
/*
|
||||
* Now return the "best" one
|
||||
*/
|
||||
return chooseConfig(egl, display, configs);
|
||||
}
|
||||
|
||||
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
|
||||
EGLConfig[] configs)
|
||||
{
|
||||
for (EGLConfig config : configs)
|
||||
{
|
||||
int d = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_DEPTH_SIZE, 0);
|
||||
int s = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_STENCIL_SIZE, 0);
|
||||
|
||||
// We need at least mDepthSize and mStencilSize bits
|
||||
if (d < mDepthSize || s < mStencilSize)
|
||||
continue;
|
||||
|
||||
// We want an *exact* match for red/green/blue/alpha
|
||||
int r = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_RED_SIZE, 0);
|
||||
int g = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_GREEN_SIZE, 0);
|
||||
int b = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_BLUE_SIZE, 0);
|
||||
int a = findConfigAttrib(egl, display, config,
|
||||
EGL10.EGL_ALPHA_SIZE, 0);
|
||||
|
||||
if (r == mRedSize && g == mGreenSize && b == mBlueSize
|
||||
&& a == mAlphaSize)
|
||||
return config;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
|
||||
EGLConfig config, int attribute, int defaultValue)
|
||||
{
|
||||
|
||||
if (egl.eglGetConfigAttrib(display, config, attribute, mValue))
|
||||
{
|
||||
return mValue[0];
|
||||
}
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
private void printConfigs(EGL10 egl, EGLDisplay display,
|
||||
EGLConfig[] configs)
|
||||
{
|
||||
int numConfigs = configs.length;
|
||||
Log.w(TAG, String.format("%d configurations", numConfigs));
|
||||
for (int i = 0; i < numConfigs; i++)
|
||||
{
|
||||
Log.w(TAG, String.format("Configuration %d:\n", i));
|
||||
printConfig(egl, display, configs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
private void printConfig(EGL10 egl, EGLDisplay display, EGLConfig config)
|
||||
{
|
||||
int[] attributes =
|
||||
{
|
||||
EGL10.EGL_BUFFER_SIZE,
|
||||
EGL10.EGL_ALPHA_SIZE,
|
||||
EGL10.EGL_BLUE_SIZE,
|
||||
EGL10.EGL_GREEN_SIZE,
|
||||
EGL10.EGL_RED_SIZE,
|
||||
EGL10.EGL_DEPTH_SIZE,
|
||||
EGL10.EGL_STENCIL_SIZE,
|
||||
EGL10.EGL_CONFIG_CAVEAT,
|
||||
EGL10.EGL_CONFIG_ID,
|
||||
EGL10.EGL_LEVEL,
|
||||
EGL10.EGL_MAX_PBUFFER_HEIGHT,
|
||||
EGL10.EGL_MAX_PBUFFER_PIXELS,
|
||||
EGL10.EGL_MAX_PBUFFER_WIDTH,
|
||||
EGL10.EGL_NATIVE_RENDERABLE,
|
||||
EGL10.EGL_NATIVE_VISUAL_ID,
|
||||
EGL10.EGL_NATIVE_VISUAL_TYPE,
|
||||
0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
|
||||
EGL10.EGL_SAMPLES,
|
||||
EGL10.EGL_SAMPLE_BUFFERS,
|
||||
EGL10.EGL_SURFACE_TYPE,
|
||||
EGL10.EGL_TRANSPARENT_TYPE,
|
||||
EGL10.EGL_TRANSPARENT_RED_VALUE,
|
||||
EGL10.EGL_TRANSPARENT_GREEN_VALUE,
|
||||
EGL10.EGL_TRANSPARENT_BLUE_VALUE,
|
||||
0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
|
||||
0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
|
||||
0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
|
||||
0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
|
||||
EGL10.EGL_LUMINANCE_SIZE, EGL10.EGL_ALPHA_MASK_SIZE,
|
||||
EGL10.EGL_COLOR_BUFFER_TYPE, EGL10.EGL_RENDERABLE_TYPE,
|
||||
0x3042 // EGL10.EGL_CONFORMANT
|
||||
};
|
||||
String[] names =
|
||||
{ "EGL_BUFFER_SIZE", "EGL_ALPHA_SIZE", "EGL_BLUE_SIZE",
|
||||
"EGL_GREEN_SIZE", "EGL_RED_SIZE", "EGL_DEPTH_SIZE",
|
||||
"EGL_STENCIL_SIZE", "EGL_CONFIG_CAVEAT",
|
||||
"EGL_CONFIG_ID", "EGL_LEVEL", "EGL_MAX_PBUFFER_HEIGHT",
|
||||
"EGL_MAX_PBUFFER_PIXELS", "EGL_MAX_PBUFFER_WIDTH",
|
||||
"EGL_NATIVE_RENDERABLE", "EGL_NATIVE_VISUAL_ID",
|
||||
"EGL_NATIVE_VISUAL_TYPE", "EGL_PRESERVED_RESOURCES",
|
||||
"EGL_SAMPLES", "EGL_SAMPLE_BUFFERS",
|
||||
"EGL_SURFACE_TYPE", "EGL_TRANSPARENT_TYPE",
|
||||
"EGL_TRANSPARENT_RED_VALUE",
|
||||
"EGL_TRANSPARENT_GREEN_VALUE",
|
||||
"EGL_TRANSPARENT_BLUE_VALUE",
|
||||
"EGL_BIND_TO_TEXTURE_RGB", "EGL_BIND_TO_TEXTURE_RGBA",
|
||||
"EGL_MIN_SWAP_INTERVAL", "EGL_MAX_SWAP_INTERVAL",
|
||||
"EGL_LUMINANCE_SIZE", "EGL_ALPHA_MASK_SIZE",
|
||||
"EGL_COLOR_BUFFER_TYPE", "EGL_RENDERABLE_TYPE",
|
||||
"EGL_CONFORMANT" };
|
||||
int[] value = new int[1];
|
||||
for (int i = 0; i < attributes.length; i++)
|
||||
{
|
||||
int attribute = attributes[i];
|
||||
String name = names[i];
|
||||
if (egl.eglGetConfigAttrib(display, config, attribute, value))
|
||||
{
|
||||
Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
|
||||
} else
|
||||
{
|
||||
// Log.w(TAG, String.format(" %s: failed\n", name));
|
||||
while (egl.eglGetError() != EGL10.EGL_SUCCESS)
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Subclasses can adjust these values:
|
||||
protected int mRedSize;
|
||||
protected int mGreenSize;
|
||||
protected int mBlueSize;
|
||||
protected int mAlphaSize;
|
||||
protected int mDepthSize;
|
||||
protected int mStencilSize;
|
||||
private int[] mValue = new int[1];
|
||||
}
|
||||
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 4.7 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 7.5 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 10 KiB |
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#3F51B5</color>
|
||||
<color name="colorPrimaryDark">#303F9F</color>
|
||||
<color name="colorAccent">#FF4081</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">SalmonEngineAndroid</string>
|
||||
</resources>
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="Theme.AppCompat.Light">
|
||||
<item name="windowNoTitle">true</item>
|
||||
<item name="windowActionBar">false</item>
|
||||
<item name="android:windowFullscreen">true</item>
|
||||
<item name="android:windowContentOverlay">@null</item>
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
Executable
+17
@@ -0,0 +1,17 @@
|
||||
package fishrungames.salmonengineandroid;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
|
||||
*/
|
||||
public class ExampleUnitTest {
|
||||
@Test
|
||||
public void addition_isCorrect() throws Exception {
|
||||
assertEquals(4, 2 + 2);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user