Cleaning up

This commit is contained in:
Vladislav Khorev 2013-02-06 20:45:00 +00:00
parent 5cb87b3303
commit d412a88f20
8 changed files with 81 additions and 90 deletions

View File

@ -342,7 +342,6 @@ LOCAL_SRC_FILES += src/Render/SalmonRender/SalmonRenderAndroid.cpp
LOCAL_SRC_FILES += src/Render/SalmonRender/Cameras.cpp LOCAL_SRC_FILES += src/Render/SalmonRender/Cameras.cpp
LOCAL_SRC_FILES += src/Animation/SalmonAnimation.cpp LOCAL_SRC_FILES += src/Animation/SalmonAnimation.cpp
LOCAL_SRC_FILES += src/ApplicationInterface.cpp
LOCAL_SRC_FILES += src/SalmonEngineAndroid.cpp LOCAL_SRC_FILES += src/SalmonEngineAndroid.cpp
LOCAL_SRC_FILES += src/SalmonEngineInterface.cpp LOCAL_SRC_FILES += src/SalmonEngineInterface.cpp
LOCAL_LDLIBS := -lGLESv2 LOCAL_LDLIBS := -lGLESv2

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@ -16,7 +16,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\include\Animation\SalmonAnimation.h" /> <ClInclude Include="..\include\Animation\SalmonAnimation.h" />
<ClInclude Include="..\include\ApplicationInterface.h" />
<ClInclude Include="..\include\Engine.h" /> <ClInclude Include="..\include\Engine.h" />
<ClInclude Include="..\include\FontManager\FontManager.h" /> <ClInclude Include="..\include\FontManager\FontManager.h" />
<ClInclude Include="..\include\FrameManager\FrameManager.h" /> <ClInclude Include="..\include\FrameManager\FrameManager.h" />
@ -63,7 +62,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\Animation\SalmonAnimation.cpp" /> <ClCompile Include="..\src\Animation\SalmonAnimation.cpp" />
<ClCompile Include="..\src\ApplicationInterface.cpp" />
<ClCompile Include="..\src\FontManager\FontManager.cpp" /> <ClCompile Include="..\src\FontManager\FontManager.cpp" />
<ClCompile Include="..\src\FrameManager\FrameManager.cpp" /> <ClCompile Include="..\src\FrameManager\FrameManager.cpp" />
<ClCompile Include="..\src\GlobalConst.cpp" /> <ClCompile Include="..\src\GlobalConst.cpp" />

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@ -1,43 +0,0 @@
#ifndef APPLICATION_INTERFACE_H_INCLUDED
#define APPLICATION_INTERFACE_H_INCLUDED
#include "include/Utils/Utils.h"
namespace SE
{
class TApplicationInterface
{
protected:
bool IsConsoleOut;
public:
TApplicationInterface();
virtual ~TApplicationInterface();
virtual void OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight);
virtual void InnerInit() { }
//To do on init
virtual void OuterDeinit();
virtual void InnerDeinit() { }
//To do on deinit
virtual void OuterDraw() { }
virtual void InnerDraw() { }
//What to draw
virtual void OuterUpdate(cardinal timer) { }
virtual void InnerUpdate(cardinal timer) { }
};
} //namespace SE
#endif

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@ -5,9 +5,6 @@
This code combines all headers for Salmon engine into one header file This code combines all headers for Salmon engine into one header file
*/ */
#include "include/ApplicationInterface.h"
#include "include/Render/SalmonRender/SalmonRenderInterface.h" #include "include/Render/SalmonRender/SalmonRenderInterface.h"
#ifdef TARGET_ANDROID #ifdef TARGET_ANDROID
@ -103,12 +100,22 @@ struct TMouseState
class TApplicationAncestor : public TApplicationInterface class TApplicationAncestor
{ {
protected: protected:
bool IsConsoleOut;
public: public:
TApplicationAncestor();
virtual ~TApplicationAncestor();
virtual void OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight);
virtual void OuterDeinit();
virtual void OuterDraw(); virtual void OuterDraw();
//What to draw //What to draw
@ -125,7 +132,18 @@ public:
virtual void OuterOnTapUpAfterMove(vec2 p); virtual void OuterOnTapUpAfterMove(vec2 p);
virtual void OuterOnMove(vec2 shift); virtual void OuterOnMove(vec2 shift);
virtual void InnerInit() { }
virtual void InnerDeinit() { }
virtual void InnerDraw() { }
virtual void InnerUpdate(cardinal timer) { }
virtual void InnerOnTapDown(vec2 p) { } virtual void InnerOnTapDown(vec2 p) { }
virtual void InnerOnTapUp(vec2 p) { } virtual void InnerOnTapUp(vec2 p) { }
@ -134,6 +152,8 @@ public:
virtual void InnerOnMove(vec2 shift) { } virtual void InnerOnMove(vec2 shift) { }
virtual void OnMouseMove(TMouseState& mouseState) { } //Windows only virtual void OnMouseMove(TMouseState& mouseState) { } //Windows only
virtual void OnMouseWheel(short int delta) { } virtual void OnMouseWheel(short int delta) { }

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@ -44,6 +44,27 @@ bool CreateEngine(int width, int height, int x = 0, int y = 0, std::string windo
void MainLoop(TApplication* app); void MainLoop(TApplication* app);
void DestroyEngine(); void DestroyEngine();
//APPTYPE must be inherited from TApplication
template<typename APPTYPE>
void OuterMainLoop(int width, int height)
{
if (CreateEngine(width, height))
{
TApplication* app = new APPTYPE;
app->OuterInit(width, height, static_cast<float>(width), static_cast<float>(height));
MainLoop(app);
app->OuterDeinit();
DestroyEngine();
}
}
} //namespace SE } //namespace SE
//This file includes templates that call any of three singletones: Console, ResourceManager or Renderer //This file includes templates that call any of three singletones: Console, ResourceManager or Renderer

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@ -1,38 +0,0 @@
#include "include/Engine.h"
namespace SE
{
TApplicationInterface::TApplicationInterface()
: IsConsoleOut(false)
{
}
TApplicationInterface::~TApplicationInterface()
{
}
void TApplicationInterface::OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight)
{
ResourceManager->MainThreadId = boost::this_thread::get_id();
ResourceManager->ScriptManager.BindBasicFunctions();
Renderer->InitOpenGL(screenWidth, screenHeight, matrixWidth, matrixHeight);
InnerInit();
CheckGlError();
srand(static_cast<unsigned int>(time(0)));
}
void TApplicationInterface::OuterDeinit()
{
CheckGlError("OuterDeinit");
InnerDeinit();
}
} //namespace SE

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@ -8,7 +8,6 @@ namespace SE
void CreateEngine() void CreateEngine()
{ {
DestroyEngine();
Console = new TJavaConsole; Console = new TJavaConsole;

View File

@ -60,6 +60,41 @@ TResourceManager::~TResourceManager()
} }
//==================================================
//============ TApplicationAncestor ================
//==================================================
TApplicationAncestor::TApplicationAncestor()
: IsConsoleOut(false)
{
}
TApplicationAncestor::~TApplicationAncestor()
{
}
void TApplicationAncestor::OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight)
{
ResourceManager->MainThreadId = boost::this_thread::get_id();
ResourceManager->ScriptManager.BindBasicFunctions();
Renderer->InitOpenGL(screenWidth, screenHeight, matrixWidth, matrixHeight);
InnerInit();
CheckGlError();
srand(static_cast<unsigned int>(time(0)));
}
void TApplicationAncestor::OuterDeinit()
{
CheckGlError("OuterDeinit");
InnerDeinit();
}
void TApplicationAncestor::OuterDraw() void TApplicationAncestor::OuterDraw()
{ {