#ifndef BACKGROUND_CUBEMAP_H_INCLUDED #define BACKGROUND_CUBEMAP_H_INCLUDED #include "include/Render/RenderMisc.h" #include "include/Utils/Utils.h" namespace SE { class TBackgroundCubemapClass { protected: TTriangleList TriangleList; public: cardinal BkgTexId; TBackgroundCubemapClass(); void Draw(); }; } //namespace SE #endif