#ifndef SALMON_RENDER_GLES20_H_INCLUDED #define SALMON_RENDER_GLES20_H_INCLUDED #include "include/Render/SalmonRender/SalmonRenderInterface.h" #ifdef TARGET_ANDROID #include #include #include #endif #ifdef TARGET_IOS //#include #include #include #include #endif namespace SE { class TSalmonRendererGLES20 : public TSalmonRendererInterface { protected: virtual void DrawQuad(const T2DQuad& quad); public: void DrawTriangleList(const TTriangleList& triangleList); }; } //namespace SE #endif