#ifndef FONT_MANAGER_H_INCLUDED #define FONT_MANAGER_H_INCLUDED #include "include/Utils/Utils.h" namespace SE { enum TTextHorizontalAlignment { THA_LEFT, THA_CENTER, THA_RIGHT }; enum TTextVerticalAlignment { TVA_BOTTOM, TVA_CENTER, TVA_TOP }; struct TTextBasicAreaParams : public TSerializeInterface { int Height; float HorizontalPadding; float VerticalPadding; TTextHorizontalAlignment TextHorizontalAlignment; TTextVerticalAlignment TextVerticalAlignment; TTextBasicAreaParams(int height = 12, float horizontalPadding = 2, float verticalPadding = 2, TTextHorizontalAlignment textHorizontalAlignment = THA_LEFT, TTextVerticalAlignment textVerticalAlignment = TVA_BOTTOM) : Height(height) , HorizontalPadding(horizontalPadding) , VerticalPadding(verticalPadding) , TextHorizontalAlignment(textHorizontalAlignment) , TextVerticalAlignment(textVerticalAlignment) { } virtual void Serialize(boost::property_tree::ptree& propertyTree) { Height = propertyTree.get(".height"); HorizontalPadding = propertyTree.get(".horizontalPadding"); VerticalPadding = propertyTree.get(".verticalPadding"); std::string textHorizontalAlignment = propertyTree.get(".textHorizontalAlignment"); if (textHorizontalAlignment == "THA_RIGHT") { TextHorizontalAlignment = THA_RIGHT; } else if (textHorizontalAlignment == "THA_CENTER") { TextHorizontalAlignment = THA_CENTER; } else { TextHorizontalAlignment = THA_LEFT; } std::string textVerticalAlignment = propertyTree.get(".textVerticalAlignment"); if (textVerticalAlignment == "TVA_TOP") { TextVerticalAlignment = TVA_TOP; } else if (textVerticalAlignment == "TVA_CENTER") { TextVerticalAlignment = TVA_CENTER; } else { TextVerticalAlignment = TVA_BOTTOM; } } }; struct TFontParams { float ShiftX; float ShiftY; float InternalShiftX; float InternalShiftY; float BitmapHeight; float BitmapWidth; float Advance; }; struct TFont { std::string TexName; cardinal SheetWidth; cardinal SheetHeight; std::map CharMap; }; class TTriangleList; //HalibutRender.h class TFontManager : public TSerializeInterface { protected: std::map FontMap; std::stack FontStack; float DrawChar(vec2 pos, cardinal character); float DrawCharToVBO(vec2 pos, cardinal character, TTriangleList& triangleList); vec2 FitStringToBoxWithWordWrap(vec2 posFrom, vec2 posTo, TTextBasicAreaParams params, std::string& str); public: TFontManager() { } ~TFontManager(); virtual void Serialize(boost::property_tree::ptree& propertyTree); void AddFont(const std::string& fontName, const std::string& bitmapFile, const std::string& charmapFile); void PushFont(const std::string& fontName); void PopFont(); void DrawString(vec2 pos, TTextBasicAreaParams params, const std::string& str); TTriangleList DrawStringToVBO(vec2 pos, TTextBasicAreaParams params, const std::string& str); void DrawTextInBox(vec2 posFrom, vec2 posTo, TTextBasicAreaParams params, std::string str, bool wordWrap = true); std::string GetCurrentFontName(); std::string GetCurrentFontTextureName(); TTriangleList DrawTextInBoxToVBO(vec2 posFrom, vec2 posTo, TTextBasicAreaParams params, std::string str, bool wordWrap = true); template float GetCharAdvance(CHARTYPE character) { std::string fontName = GetCurrentFontName(); if (FontMap.count(fontName) == 0) { throw ErrorToLog("Trying to use unknown font! " + fontName); } TFont& currentFont = FontMap[fontName]; static_assert(sizeof(CHARTYPE) <= 4, "LOL, we have to implement more than 4-byte character!"); // LOL, we have to implement more than 4-byte character! TFontParams& fontParams = currentFont.CharMap[static_cast(character)]; int scale_x = currentFont.SheetWidth; return fontParams.Advance*scale_x; } template float GetTextAdvance(STRINGTYPE text) { boost::erase_all(text, "\n"); //that is easier float advance = 0; for (size_t i=0; i