406 lines
13 KiB
C++
406 lines
13 KiB
C++
#ifndef BUTTON_WIDGET_H_INCLUDED
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#define BUTTON_WIDGET_H_INCLUDED
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#include "include/Render/RenderMisc.h"
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#include "include/Render/RenderParams.h"
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#include "include/Utils/Utils.h"
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#include "include/FontManager/FontManager.h"
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namespace SE
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{
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class TInstancingWidgetAncestor
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{
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protected:
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public:
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TRenderPairList TriangleListVector;
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vec2 LeftBottomPos;
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virtual void Update(cardinal dt);
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virtual bool CheckClick(vec2 mousePos);
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virtual void OnTapDown(vec2 pos) { }
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virtual void OnTapUp(vec2 pos) { }
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virtual void OnTapUpAfterMove(vec2 pos) { }
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virtual void OnTapUpAfterMoveOut(vec2 pos) { }
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virtual void OnMove(vec2 shift) { }
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virtual void OnMoveOut() { }
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virtual void OnKeyPress(int key) { }
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virtual bool IsTransparentForInput() { return false; }
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virtual ~TInstancingWidgetAncestor();
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};
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struct TTextParams : public TSerializeInterface
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{
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std::string Text;
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std::string FontName;
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TTextBasicAreaParams BasicTextAreaParams;
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TRenderParams RenderParams;
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TTextParams()
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{
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}
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TTextParams(const std::string& text)
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: Text(text)
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{
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}
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TTextParams(const std::string& text, const std::string& fontName, int height, float horizontalPadding, float verticalPadding, TTextHorizontalAlignment textHorizontalAlignment, TTextVerticalAlignment textVerticalAlignment)
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: Text(text)
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, FontName(fontName)
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, BasicTextAreaParams(height, horizontalPadding, verticalPadding, textHorizontalAlignment, textVerticalAlignment)
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{
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}
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virtual void Serialize(boost::property_tree::ptree& propertyTree)
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{
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Text = propertyTree.get<std::string>("Text");
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FontName = propertyTree.get<std::string>("Font");
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BasicTextAreaParams.Serialize(propertyTree.find("TextAreaParams")->second);
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if (propertyTree.count("RenderParams") != 0)
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{
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RenderParams.Serialize(propertyTree.find("RenderParams")->second);
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}
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}
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};
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struct TSquareStatic : public TInstancingWidgetAncestor
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{
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float Width;
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float Height;
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TSquareStatic()
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: Width(0)
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, Height(0)
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{
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}
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virtual bool CheckClick(vec2 mousePos);
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static TSquareStatic* CreateStatic(vec2 posFrom, vec2 posTo);
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static TSquareStatic* CreateStaticWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TSquareStatic*)> staticFillerFunc);
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static TSquareStatic* CreateStaticWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TSquareStatic*)>> staticFillerFuncArr);
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static void StaticTextureFiller(vec2 posFrom, vec2 posTo, const std::string& texName, TSquareStatic* staticToFill);
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static void StaticTextFiller(vec2 posFrom, vec2 posTo, TTextParams buttonTextParams, TSquareStatic* staticToFill);
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static TSquareStatic* CreateStaticTexture(vec2 posFrom, vec2 posTo, const std::string& texName);
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static TSquareStatic* CreateStaticText(vec2 posFrom, vec2 posTo, TTextParams buttonTextParams);
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};
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struct TDynamicText : public TInstancingWidgetAncestor
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{
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protected:
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boost::signals2::connection SmartValueConnection;
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TTextParams LastTextParams;
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TRenderPairList::iterator TextRenderPairItr;
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public:
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float Width;
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float Height;
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TDynamicText();
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~TDynamicText();
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virtual bool CheckClick(vec2 mousePos);
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void UpdateText(std::string text);
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static TDynamicText* CreateDynamicText(vec2 posFrom, vec2 posTo);
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static TDynamicText* CreateDynamicTextWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TDynamicText*)> dynamicTextFillerFunc);
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static TDynamicText* CreateDynamicTextWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TDynamicText*)>> dynamicTextFillerFuncArr);
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static void TextParamsFiller(vec2 posFrom, vec2 posTo, TTextParams textParams, TDynamicText* dynamicTextToFill);
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static void SmartValueTextFiller(const std::string& dictionaryName, const std::string& smartValueName, TDynamicText* dynamicTextToFill);
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};
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TTriangleList CreateTriangleListForText(vec2 posFrom, vec2 posTo, TTextParams buttonTextParams);
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class TUniversalButton : public TInstancingWidgetAncestor
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{
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protected:
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enum
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{
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BS_NORMAL,
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BS_GO_PRESSED,
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BS_PRESSED,
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BS_GO_NORMAL
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} ButtonState;
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float ButtonStateTimer;
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public:
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std::vector<TRenderPairList::iterator> NormalTextureIteratorArr;
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std::vector<TRenderPairList::iterator> PressedTextureIteratorArr;
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float Width;
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float Height;
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TUniversalButton();
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virtual void Update(cardinal dt);
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virtual bool CheckClick(vec2 mousePos);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnTapUpAfterMove(vec2 pos);
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virtual void OnMoveOut();
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static TUniversalButton* CreateButton(vec2 posFrom, vec2 posTo);
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static TUniversalButton* CreateButtonWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TUniversalButton*)> buttonFillerFunc);
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static TUniversalButton* CreateButtonWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TUniversalButton*)> > buttonFillerFuncArr);
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static void SquareButtonFiller(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNamePressed, TUniversalButton* buttonToFill);
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static void TextButtonFiller(vec2 posFrom, vec2 posTo, TTextParams buttonTextParamsNormal, TTextParams buttonTextParamsPressed, TUniversalButton* buttonToFill);
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static TUniversalButton* CreateSquareButton(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNamePressed);
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static TUniversalButton* CreateTextOnlyButton(vec2 posFrom, vec2 posTo, TTextParams buttonTextParamsNormal, TTextParams buttonTextParamsPressed);
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static TUniversalButton* CreateSquareAndTextButton(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNamePressed, TTextParams buttonTextParamsNormal, TTextParams buttonTextParamsPressed);
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};
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class TEdit : public TInstancingWidgetAncestor
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{
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protected:
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float Width;
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float Height;
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TTextParams TextParams;
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void RefreshTextTriangleList();
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boost::signals2::connection InputConnection;
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boost::signals2::connection SetTextSlotConnection;
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public:
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~TEdit();
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TRenderPairList::iterator TextIterator;
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boost::signals2::signal<void(std::string)> OnTextChanged;
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virtual bool CheckClick(vec2 mousePos);
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virtual void OnKeyPress(int key);
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virtual void OnTapDown(vec2 pos);
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void SetText(const std::string& newText);
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void OnSetAllText(std::string newText); //For iOS only
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std::string GetText();
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static TEdit* CreateEdit(vec2 posFrom, vec2 posTo);
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static TEdit* CreateEditWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TEdit*)> fillerFunc);
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static TEdit* CreateEditWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TEdit*)> > fillerFuncArr);
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static void EditFiller(vec2 posFrom, vec2 posTo, const std::string& texName, TTextParams textParams, TEdit* edit);
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static void SmartValueTextFiller(const std::string& dictionaryName, const std::string& smartValueName, TEdit* edit);
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//static TEdit* CreateEdit(vec2 posFrom, vec2 posTo, const std::string& texName, TTextParams textParams);
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};
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class TCheckBox : public TInstancingWidgetAncestor
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{
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protected:
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bool IsChecked; //To be set immediately on tap up
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boost::signals2::connection SetCheckedSlotConnection;
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void RefreshVisibility();
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public:
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std::vector<TRenderPairList::iterator> StaticTextureIteratorArr;
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std::vector<TRenderPairList::iterator> CheckedTextureIteratorArr;
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float Width;
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float Height;
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TCheckBox();
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~TCheckBox();
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virtual bool CheckClick(vec2 mousePos);
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virtual void Update(cardinal dt);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnMoveOut();
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//Logic:
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void SetChecked(bool isChecked);
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boost::signals2::signal<void(bool)> OnSetChecked;
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static TCheckBox* CreateCheckBox(vec2 posFrom, vec2 posTo);
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static TCheckBox* CreateCheckBoxWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TCheckBox*)> checkBoxFillerFunc);
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static TCheckBox* CreateCheckBoxWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TCheckBox*)> > checkBoxFillerFuncArr);
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static void TextureFiller(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked, TCheckBox* checkBoxToFill);
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static void TextFiller(vec2 posFrom, vec2 posTo, TTextParams textParams, TCheckBox* checkBoxToFill);
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static void CheckedFiller(bool isChecked, TCheckBox* checkBoxToFill);
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static void SmartValueFiller(const std::string& dictionaryName, const std::string& smartValueName, TCheckBox* checkBoxToFill);
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static TCheckBox* CreateSimpleCheckBox(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked);
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static TCheckBox* CreateCheckBoxWithText(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked, vec2 textPosFrom, vec2 textPosTo, TTextParams textParams);
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};
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class TRadioButton : public TInstancingWidgetAncestor
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{
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protected:
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bool IsChecked; //To be set immediately on tap up
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boost::signals2::connection SetCheckedSlotConnection;
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void RefreshVisibility();
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public:
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std::vector<TRenderPairList::iterator> StaticTextureIteratorArr;
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std::vector<TRenderPairList::iterator> CheckedTextureIteratorArr;
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float Width;
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float Height;
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TRadioButton();
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~TRadioButton();
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virtual bool CheckClick(vec2 mousePos);
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virtual void Update(cardinal dt);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnMoveOut();
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//Logic:
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void SetChecked(bool isChecked);
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boost::signals2::signal<void(bool)> OnSetChecked;
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static TRadioButton* CreateRadioButton(vec2 posFrom, vec2 posTo);
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static TRadioButton* CreateRadioButtonWithFiller(vec2 posFrom, vec2 posTo, boost::function<void(TRadioButton*)> radioButtonFillerFunc);
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static TRadioButton* CreateRadioButtonWithFillers(vec2 posFrom, vec2 posTo, std::vector<boost::function<void(TRadioButton*)> > radioButtonFillerFuncArr);
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static void TextureFiller(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked, TRadioButton* radioButtonToFill);
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static void TextFiller(vec2 posFrom, vec2 posTo, TTextParams textParams, TRadioButton* radioButtonToFill);
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static void CheckedFiller(bool isChecked, TRadioButton* radioButtonToFill);
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template <typename TYPENAME>
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static void SmartValueFiller(const std::string& dictionaryName, const std::string& smartValueName, TYPENAME value, TRadioButton* radioButtonToFill);
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static TRadioButton* CreateSimpleRadioButton(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked);
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static TRadioButton* CreateRadioButtonWithText(vec2 posFrom, vec2 posTo, const std::string& texName, const std::string& texNameChecked, vec2 textPosFrom, vec2 textPosTo, TTextParams textParams);
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};
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class TMover : public TInstancingWidgetAncestor
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{
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protected:
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float PosCursor;
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public:
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float Width;
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float Height;
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float MaxHeight;
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std::string GroupName;
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std::string SelfName; //For exclusion
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TMover();
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~TMover();
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virtual void Update(cardinal dt);
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virtual bool CheckClick(vec2 mousePos);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnMove(vec2 shift);
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virtual void OnMoveOut();
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virtual bool IsTransparentForInput() { return true; }
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static TMover* CreateMover(vec2 posFrom, vec2 posTo, std::string groupName, std::string selfName, float maxHeight);
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};
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class THorizontalJoystick : public TInstancingWidgetAncestor
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{
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protected:
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enum
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{
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BS_NORMAL,
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BS_GO_PRESSED,
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BS_PRESSED,
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BS_GO_NORMAL
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} ButtonState;
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float ButtonStateTimer;
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float SelectorWidth;
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float SelectorPos; //from -1 to 1
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bool SelectorTouched;
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void ReturnSelectorBack();
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public:
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std::vector<TRenderPairList::iterator> FieldTextureIteratorArr;
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std::vector<TRenderPairList::iterator> NormalTextureIteratorArr;
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std::vector<TRenderPairList::iterator> PressedTextureIteratorArr;
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float Width;
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float Height;
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THorizontalJoystick();
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virtual void Update(cardinal dt);
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virtual bool CheckClick(vec2 mousePos);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnTapUpAfterMove(vec2 pos);
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virtual void OnTapUpAfterMoveOut(vec2 pos);
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virtual void OnMoveOut();
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virtual void OnMove(vec2 shift);
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float GetSelectorPos();
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bool CheckSelectorClicked(vec2 mousePos);
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static THorizontalJoystick* CreateJoystick(vec2 posFrom, vec2 posTo, float selectorWidth);
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static THorizontalJoystick* CreateJoystickWithFiller(vec2 posFrom, vec2 posTo, float selectorWidth, boost::function<void(THorizontalJoystick*)> fillerFunc);
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static THorizontalJoystick* CreateJoystickWithFillers(vec2 posFrom, vec2 posTo, float selectorWidth, std::vector<boost::function<void(THorizontalJoystick*)> > fillerFuncArr);
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static void SquareJoystickFiller(vec2 posFrom, vec2 posTo, float selectorWidth, const std::string& texNameField, const std::string& texName, const std::string& texNamePressed, THorizontalJoystick* joystickToFill);
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static THorizontalJoystick* CreateSquareJoystick(vec2 posFrom, vec2 posTo, float selectorWidth, const std::string& texNameField, const std::string& texName, const std::string& texNamePressed);
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};
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} //namespace SE
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#endif
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