51 lines
1010 B
C++
51 lines
1010 B
C++
#ifndef RENDER_PARAMS_H_INCLUDED
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#define RENDER_PARAMS_H_INCLUDED
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#include "include/Utils/DataTypes/DataTypes.h"
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#include "include/Utils/SerializeInterface/SerializeInterface.h"
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#include "boost/shared_ptr.hpp"
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#include <vector>
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#include <list>
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#include <map>
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#ifdef TARGET_WIN32
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#include "include/OpenGLExt/OpenGlExt.h"
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#endif
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namespace SE
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{
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struct TRenderParams : public TSerializeInterface
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{
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std::string ShaderName;
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mutable std::map<std::string, std::string> SamplerMap;
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mutable std::map<std::string, float> FloatMap;
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mutable std::map<std::string, vec4> Vec4Map;
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virtual void Serialize(boost::property_tree::ptree& propertyTree);
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};
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typedef std::pair<TRenderParams, TTriangleList> TRenderPair;
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typedef std::list<TRenderPair> TRenderPairList;
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struct TRenderParamsSetter
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{
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protected:
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const TRenderParams& RenderParams;
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public:
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TRenderParamsSetter(const TRenderParams& renderParams);
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~TRenderParamsSetter();
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};
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} //namespace SE
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#endif |