engine/src/ApplicationInterface.cpp
2013-02-05 20:17:58 +00:00

38 lines
728 B
C++

#include "include/Engine.h"
namespace SE
{
TApplicationInterface::TApplicationInterface()
: IsConsoleOut(false)
{
}
TApplicationInterface::~TApplicationInterface()
{
}
void TApplicationInterface::OuterInit(int screenWidth, int screenHeight, float matrixWidth, float matrixHeight)
{
ResourceManager->MainThreadId = boost::this_thread::get_id();
ResourceManager->ScriptManager.BindBasicFunctions();
Renderer->InitOpenGL(screenWidth, screenHeight, matrixWidth, matrixHeight);
InnerInit();
CheckGlError();
srand(static_cast<unsigned int>(time(0)));
}
void TApplicationInterface::OuterDeinit()
{
CheckGlError("OuterDeinit");
InnerDeinit();
}
} //namespace SE