engine/include/Utils/IosApi/IosApi.h

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//
// Halibut_Engine.h
// Halibut Engine
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#include <iostream>
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#include "include/Utils/ErrorTypes/ErrorTypes.h"
namespace SE
{
std::string IosGetFileReadPath(const std::string& filename);
std::string IosGetFilePathUserData(const std::string& filename);
void IosSwitchToScreen();
void ShowKeyboard(std::string text);
void HideKeyboard();
void ClearKeyboardText();
bool IsIpad();
bool IsIphone5();
} //namespace SE