151 lines
4.0 KiB
C++
151 lines
4.0 KiB
C++
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#include "stdafx.h"
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#include "sqplusWin32.h"
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#include "DXSquirrel_Binds.h"
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extern WNDCLASSEX gWC;
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extern IDirect3D9 * gpD3D;
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_MEMBER_FUNCTION_IMPL(Device,constructor)
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{
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StackHandler sa(v);
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//PARSES the params
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SquirrelObject params = sa.GetObjectHandle(2);
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D3DPRESENT_PARAMETERS d3dpp;
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ZeroMemory( &d3dpp, sizeof(d3dpp) );
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//defaults
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d3dpp.Windowed = TRUE;
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d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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d3dpp.BackBufferFormat = D3DFMT_UNKNOWN;
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d3dpp.EnableAutoDepthStencil = TRUE;
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d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
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d3dpp.BackBufferWidth = 640;
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d3dpp.BackBufferHeight = 480;
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//windowed
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if(params.Exists(_T("Windowed"))) {
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d3dpp.Windowed = params.GetBool(_T("Windowed"))? TRUE : FALSE;
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}
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if(params.Exists(_T("SwapEffect"))) {
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d3dpp.SwapEffect = (D3DSWAPEFFECT)params.GetInt(_T("SwapEffect"));
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}
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if(params.Exists(_T("BackBufferFormat"))) {
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d3dpp.BackBufferFormat = (D3DFORMAT)params.GetInt(_T("BackBufferFormat"));
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}
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if(params.Exists(_T("EnableAutoDepthStencil"))) {
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d3dpp.EnableAutoDepthStencil = params.GetBool(_T("EnableAutoDepthStencil"))? TRUE : FALSE;
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}
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if(params.Exists(_T("AutoDepthStencilFormat"))) {
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d3dpp.AutoDepthStencilFormat = (D3DFORMAT)params.GetInt(_T("AutoDepthStencilFormat"));
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}
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if(params.Exists(_T("BackBufferWidth"))) {
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d3dpp.BackBufferWidth = params.GetInt(_T("BackBufferWidth"));
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}
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if(params.Exists(_T("BackBufferHeight"))) {
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d3dpp.BackBufferHeight = params.GetInt(_T("BackBufferHeight"));
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}
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//create the window
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HWND hWnd = CreateWindow( _T("DXSquirrel"), _T("DXSquirrel"),
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0, CW_USEDEFAULT, CW_USEDEFAULT, d3dpp.BackBufferWidth, d3dpp.BackBufferHeight,
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NULL, NULL, gWC.hInstance, NULL );
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if(!hWnd) return sa.ThrowError(_T("Error creating the window"));
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EnableWindow(hWnd,TRUE);
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ShowWindow(hWnd,SW_SHOW);
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//d3dpp.hDeviceWindow = hWnd;
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//PARSES the params
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IDirect3DDevice9 *pDev;
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HRESULT hr;
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if(FAILED(hr = gpD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING,
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&d3dpp, &pDev))) {
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return sa.ThrowError(_T("Error initializing the device"));
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}
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return construct_RefCounted(pDev);
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}
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_MEMBER_FUNCTION_IMPL(Device,BeginScene)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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if(FAILED(self->BeginScene())) {
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return sa.ThrowError(_T("BeginScene failed"));
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}
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return 0;
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}
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_MEMBER_FUNCTION_IMPL(Device,EndScene)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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if(FAILED(self->EndScene())) {
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return sa.ThrowError(_T("EndScene failed"));
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}
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return 0;
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}
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//params (this,flags,[color],[z],[stencil])
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_MEMBER_FUNCTION_IMPL(Device,Clear)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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FLOAT z = 1.0f;
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DWORD color = 0xFF000000;
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DWORD stencil = 0;
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INT params = sa.GetParamCount();
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if(params > 2) {
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color = (DWORD)sa.GetInt(3);
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}
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if(params > 3) {
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z = sa.GetFloat(4);
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}
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if(params > 4) {
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stencil = (DWORD)sa.GetInt(4);
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}
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HRESULT hr;
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if(FAILED(hr = self->Clear(0,NULL,(DWORD)sa.GetInt(2),color,z,stencil)))
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{
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return sa.ThrowError(_T("Clear failed"));
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}
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return 0;
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}
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_MEMBER_FUNCTION_IMPL(Device,Present)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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self->Present(NULL,NULL,NULL,NULL);
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return 0;
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}
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_MEMBER_FUNCTION_IMPL(Device,SetTransform)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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_CHECK_INST_PARAM(mat,3,D3DXMATRIX,Matrix);
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self->SetTransform((D3DTRANSFORMSTATETYPE)sa.GetInt(2),mat);
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return 0;
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}
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_MEMBER_FUNCTION_IMPL(Device,SetRenderState)
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{
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StackHandler sa(v);
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_CHECK_SELF(IDirect3DDevice9,Device);
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self->SetRenderState((D3DRENDERSTATETYPE)sa.GetInt(2),(DWORD)sa.GetInt(3));
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return 0;
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}
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_BEGIN_CLASS(Device)
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_MEMBER_FUNCTION(Device,constructor,2,_T("xt"))
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_MEMBER_FUNCTION(Device,BeginScene,0,NULL)
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_MEMBER_FUNCTION(Device,EndScene,0,NULL)
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_MEMBER_FUNCTION(Device,Present,0,NULL)
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_MEMBER_FUNCTION(Device,Clear,-2,_T("xnnnn"))
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_MEMBER_FUNCTION(Device,SetTransform,3,_T("xnx"))
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_MEMBER_FUNCTION(Device,SetRenderState,3,_T("xnn|b"))
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_END_CLASS(Device)
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