185 lines
4.3 KiB
C++
185 lines
4.3 KiB
C++
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/*
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see copyright notice in squirrel.h
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*/
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#include "sqpcheader.h"
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#include "sqvm.h"
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#include "sqtable.h"
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#include "sqfuncproto.h"
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#include "sqclosure.h"
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SQTable::SQTable(SQSharedState *ss,SQInteger nInitialSize)
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{
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SQInteger pow2size=MINPOWER2;
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while(nInitialSize>pow2size)pow2size=pow2size<<1;
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AllocNodes(pow2size);
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_usednodes = 0;
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_delegate = NULL;
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INIT_CHAIN();
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ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
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}
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void SQTable::Remove(const SQObjectPtr &key)
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{
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_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
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if (n) {
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n->val = n->key = _null_;
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_usednodes--;
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Rehash(false);
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}
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}
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void SQTable::AllocNodes(SQInteger nSize)
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{
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_HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
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for(SQInteger i=0;i<nSize;i++){
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new (&nodes[i]) _HashNode;
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nodes[i].next=NULL;
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}
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_numofnodes=nSize;
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_nodes=nodes;
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_firstfree=&_nodes[_numofnodes-1];
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}
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void SQTable::Rehash(bool force)
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{
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SQInteger oldsize=_numofnodes;
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//prevent problems with the integer division
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if(oldsize<4)oldsize=4;
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_HashNode *nold=_nodes;
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SQInteger nelems=CountUsed();
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if (nelems >= oldsize-oldsize/4) /* using more than 3/4? */
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AllocNodes(oldsize*2);
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else if (nelems <= oldsize/4 && /* less than 1/4? */
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oldsize > MINPOWER2)
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AllocNodes(oldsize/2);
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else if(force)
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AllocNodes(oldsize);
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else
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return;
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_usednodes = 0;
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for (SQInteger i=0; i<oldsize; i++) {
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_HashNode *old = nold+i;
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if (type(old->key) != OT_NULL)
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NewSlot(old->key,old->val);
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}
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for(SQInteger k=0;k<oldsize;k++)
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nold[k].~_HashNode();
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SQ_FREE(nold,oldsize*sizeof(_HashNode));
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}
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SQTable *SQTable::Clone()
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{
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SQTable *nt=Create(_opt_ss(this),_numofnodes);
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SQInteger ridx=0;
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SQObjectPtr key,val;
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while((ridx=Next(true,ridx,key,val))!=-1){
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nt->NewSlot(key,val);
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}
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nt->SetDelegate(_delegate);
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return nt;
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}
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bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)
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{
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if(type(key) == OT_NULL)
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return false;
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_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
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if (n) {
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val = _realval(n->val);
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return true;
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}
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return false;
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}
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bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
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{
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assert(type(key) != OT_NULL);
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SQHash h = HashObj(key) & (_numofnodes - 1);
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_HashNode *n = _Get(key, h);
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if (n) {
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n->val = val;
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return false;
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}
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_HashNode *mp = &_nodes[h];
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n = mp;
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//key not found I'll insert it
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//main pos is not free
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if(type(mp->key) != OT_NULL) {
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n = _firstfree; /* get a free place */
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SQHash mph = HashObj(mp->key) & (_numofnodes - 1);
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_HashNode *othern; /* main position of colliding node */
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if (mp > n && (othern = &_nodes[mph]) != mp){
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/* yes; move colliding node into free position */
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while (othern->next != mp){
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assert(othern->next != NULL);
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othern = othern->next; /* find previous */
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}
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othern->next = n; /* redo the chain with `n' in place of `mp' */
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n->key = mp->key;
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n->val = mp->val;/* copy colliding node into free pos. (mp->next also goes) */
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n->next = mp->next;
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mp->key = _null_;
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mp->val = _null_;
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mp->next = NULL; /* now `mp' is free */
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}
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else{
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/* new node will go into free position */
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n->next = mp->next; /* chain new position */
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mp->next = n;
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mp = n;
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}
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}
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mp->key = key;
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for (;;) { /* correct `firstfree' */
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if (type(_firstfree->key) == OT_NULL && _firstfree->next == NULL) {
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mp->val = val;
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_usednodes++;
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return true; /* OK; table still has a free place */
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}
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else if (_firstfree == _nodes) break; /* cannot decrement from here */
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else (_firstfree)--;
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}
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Rehash(true);
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return NewSlot(key, val);
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}
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SQInteger SQTable::Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
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{
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SQInteger idx = (SQInteger)TranslateIndex(refpos);
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while (idx < _numofnodes) {
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if(type(_nodes[idx].key) != OT_NULL) {
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//first found
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_HashNode &n = _nodes[idx];
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outkey = n.key;
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outval = getweakrefs?(SQObject)n.val:_realval(n.val);
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//return idx for the next iteration
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return ++idx;
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}
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++idx;
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}
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//nothing to iterate anymore
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return -1;
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}
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bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)
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{
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_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
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if (n) {
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n->val = val;
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return true;
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}
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return false;
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}
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void SQTable::Finalize()
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{
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for(SQInteger i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }
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SetDelegate(NULL);
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}
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