libs/sqplus/squirrel/sqtable.cpp

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2017-01-10 04:08:49 +00:00
/*
see copyright notice in squirrel.h
*/
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqtable.h"
#include "sqfuncproto.h"
#include "sqclosure.h"
SQTable::SQTable(SQSharedState *ss,SQInteger nInitialSize)
{
SQInteger pow2size=MINPOWER2;
while(nInitialSize>pow2size)pow2size=pow2size<<1;
AllocNodes(pow2size);
_usednodes = 0;
_delegate = NULL;
INIT_CHAIN();
ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
}
void SQTable::Remove(const SQObjectPtr &key)
{
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
n->val = n->key = _null_;
_usednodes--;
Rehash(false);
}
}
void SQTable::AllocNodes(SQInteger nSize)
{
_HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
for(SQInteger i=0;i<nSize;i++){
new (&nodes[i]) _HashNode;
nodes[i].next=NULL;
}
_numofnodes=nSize;
_nodes=nodes;
_firstfree=&_nodes[_numofnodes-1];
}
void SQTable::Rehash(bool force)
{
SQInteger oldsize=_numofnodes;
//prevent problems with the integer division
if(oldsize<4)oldsize=4;
_HashNode *nold=_nodes;
SQInteger nelems=CountUsed();
if (nelems >= oldsize-oldsize/4) /* using more than 3/4? */
AllocNodes(oldsize*2);
else if (nelems <= oldsize/4 && /* less than 1/4? */
oldsize > MINPOWER2)
AllocNodes(oldsize/2);
else if(force)
AllocNodes(oldsize);
else
return;
_usednodes = 0;
for (SQInteger i=0; i<oldsize; i++) {
_HashNode *old = nold+i;
if (type(old->key) != OT_NULL)
NewSlot(old->key,old->val);
}
for(SQInteger k=0;k<oldsize;k++)
nold[k].~_HashNode();
SQ_FREE(nold,oldsize*sizeof(_HashNode));
}
SQTable *SQTable::Clone()
{
SQTable *nt=Create(_opt_ss(this),_numofnodes);
SQInteger ridx=0;
SQObjectPtr key,val;
while((ridx=Next(true,ridx,key,val))!=-1){
nt->NewSlot(key,val);
}
nt->SetDelegate(_delegate);
return nt;
}
bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)
{
if(type(key) == OT_NULL)
return false;
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
val = _realval(n->val);
return true;
}
return false;
}
bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
{
assert(type(key) != OT_NULL);
SQHash h = HashObj(key) & (_numofnodes - 1);
_HashNode *n = _Get(key, h);
if (n) {
n->val = val;
return false;
}
_HashNode *mp = &_nodes[h];
n = mp;
//key not found I'll insert it
//main pos is not free
if(type(mp->key) != OT_NULL) {
n = _firstfree; /* get a free place */
SQHash mph = HashObj(mp->key) & (_numofnodes - 1);
_HashNode *othern; /* main position of colliding node */
if (mp > n && (othern = &_nodes[mph]) != mp){
/* yes; move colliding node into free position */
while (othern->next != mp){
assert(othern->next != NULL);
othern = othern->next; /* find previous */
}
othern->next = n; /* redo the chain with `n' in place of `mp' */
n->key = mp->key;
n->val = mp->val;/* copy colliding node into free pos. (mp->next also goes) */
n->next = mp->next;
mp->key = _null_;
mp->val = _null_;
mp->next = NULL; /* now `mp' is free */
}
else{
/* new node will go into free position */
n->next = mp->next; /* chain new position */
mp->next = n;
mp = n;
}
}
mp->key = key;
for (;;) { /* correct `firstfree' */
if (type(_firstfree->key) == OT_NULL && _firstfree->next == NULL) {
mp->val = val;
_usednodes++;
return true; /* OK; table still has a free place */
}
else if (_firstfree == _nodes) break; /* cannot decrement from here */
else (_firstfree)--;
}
Rehash(true);
return NewSlot(key, val);
}
SQInteger SQTable::Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
{
SQInteger idx = (SQInteger)TranslateIndex(refpos);
while (idx < _numofnodes) {
if(type(_nodes[idx].key) != OT_NULL) {
//first found
_HashNode &n = _nodes[idx];
outkey = n.key;
outval = getweakrefs?(SQObject)n.val:_realval(n.val);
//return idx for the next iteration
return ++idx;
}
++idx;
}
//nothing to iterate anymore
return -1;
}
bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)
{
_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
if (n) {
n->val = val;
return true;
}
return false;
}
void SQTable::Finalize()
{
for(SQInteger i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }
SetDelegate(NULL);
}