98 lines
3.1 KiB
Plaintext
Executable File
98 lines
3.1 KiB
Plaintext
Executable File
********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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= WHAT'S HERE =
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This source distribution includes libogg and nothing else. Other modules
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(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec,
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libtheora for the Theora video codec) contain the codec libraries for
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use with Ogg bitstreams.
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Directory:
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./src The source for libogg, a BSD-license inplementation of
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the public domain Ogg bitstream format
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./include Library API headers
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./doc Ogg specification and libogg API documents
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./win32 Win32 projects and build automation
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./macosx Mac OS X project and build files
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= WHAT IS OGG? =
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Ogg project codecs use the Ogg bitstream format to arrange the raw,
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compressed bitstream into a more robust, useful form. For example,
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the Ogg bitstream makes seeking, time stamping and error recovery
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possible, as well as mixing several sepearate, concurrent media
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streams into a single physical bitstream.
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= CONTACT =
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The Ogg homepage is located at 'https://www.xiph.org/ogg/'.
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Up to date technical documents, contact information, source code and
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pre-built utilities may be found there.
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BUILDING FROM TARBALL DISTRIBUTIONS:
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./configure
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make
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and optionally (as root):
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make install
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This will install the Ogg libraries (static and shared) into
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/usr/local/lib, includes into /usr/local/include and API
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documentation into /usr/local/share/doc.
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BUILDING FROM REPOSITORY SOURCE:
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A standard svn build should consist of nothing more than:
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./autogen.sh
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make
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and as root if desired :
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make install
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BUILDING ON WIN32:
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Use the project file in the win32 directory. It should compile out of the box.
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CROSS COMPILING FROM LINUX TO WIN32:
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It is also possible to cross compile from Linux to windows using the MinGW
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cross tools and even to run the test suite under Wine, the Linux/*nix
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windows emulator.
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On Debian and Ubuntu systems, these cross compiler tools can be installed
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by doing:
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sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
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Once these tools are installed its possible to compile and test by
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executing the following commands, or something similar depending on
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your system:
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./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
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--build=i586-linux
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make
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make check
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(Build instructions for Ogg codecs such as vorbis are similar and may
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be found in those source modules' README files)
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$Id: README 18048 2011-08-04 17:36:32Z giles $
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