93 lines
2.4 KiB
C++
Executable File
93 lines
2.4 KiB
C++
Executable File
/* see copyright notice in squirrel.h */
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#ifndef _SQTABLE_H_
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#define _SQTABLE_H_
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/*
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* The following code is based on Lua 4.0 (Copyright 1994-2002 Tecgraf, PUC-Rio.)
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* http://www.lua.org/copyright.html#4
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* http://www.lua.org/source/4.0.1/src_ltable.c.html
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*/
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#include "sqstring.h"
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//#define hashptr(p) ((SQHash)(((SQInteger)p) >> 3))
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//Xperimental -- need fix this later
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#define hashptr(p) ((SQHash)((reinterpret_cast<int64_t>(p)) >> 3))
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inline SQHash HashObj(const SQObjectPtr &key)
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{
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switch(type(key)) {
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case OT_STRING: return _string(key)->_hash;
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case OT_FLOAT: return (SQHash)((SQInteger)_float(key));
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case OT_BOOL: case OT_INTEGER: return (SQHash)((SQInteger)_integer(key));
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default: return hashptr(key._unVal.pRefCounted);
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}
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}
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struct SQTable : public SQDelegable
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{
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private:
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struct _HashNode
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{
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_HashNode() { next = NULL; }
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SQObjectPtr val;
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SQObjectPtr key;
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_HashNode *next;
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};
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_HashNode *_firstfree;
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_HashNode *_nodes;
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SQInteger _numofnodes;
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SQInteger _usednodes;
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///////////////////////////
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void AllocNodes(SQInteger nSize);
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void Rehash(bool force);
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SQTable(SQSharedState *ss, SQInteger nInitialSize);
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public:
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static SQTable* Create(SQSharedState *ss,SQInteger nInitialSize)
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{
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SQTable *newtable = (SQTable*)SQ_MALLOC(sizeof(SQTable));
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new (newtable) SQTable(ss, nInitialSize);
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newtable->_delegate = NULL;
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return newtable;
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}
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void Finalize();
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SQTable *Clone();
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~SQTable()
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{
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SetDelegate(NULL);
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REMOVE_FROM_CHAIN(&_sharedstate->_gc_chain, this);
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for (SQInteger i = 0; i < _numofnodes; i++) _nodes[i].~_HashNode();
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SQ_FREE(_nodes, _numofnodes * sizeof(_HashNode));
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}
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#ifndef NO_GARBAGE_COLLECTOR
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void Mark(SQCollectable **chain);
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#endif
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inline _HashNode *_Get(const SQObjectPtr &key,SQHash hash)
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{
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_HashNode *n = &_nodes[hash];
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do{
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if(_rawval(n->key) == _rawval(key) && type(n->key) == type(key)){
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return n;
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}
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}while((n = n->next));
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return NULL;
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}
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bool Get(const SQObjectPtr &key,SQObjectPtr &val);
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void Remove(const SQObjectPtr &key);
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bool Set(const SQObjectPtr &key, const SQObjectPtr &val);
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//returns true if a new slot has been created false if it was already present
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bool NewSlot(const SQObjectPtr &key,const SQObjectPtr &val);
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SQInteger Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval);
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SQInteger CountUsed(){ return _usednodes;}
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void Release()
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{
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sq_delete(this, SQTable);
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}
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};
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#endif //_SQTABLE_H_
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