<Match3Params>
	<FieldWidth>7</FieldWidth>
	<FieldHeight>7</FieldHeight>
	<CellWidth>64.0</CellWidth>
	<CellHeight>64.0</CellHeight>
	<ChipLowestSpeed>-0.5</ChipLowestSpeed>
	<ChipAcceleration>-0.0014</ChipAcceleration>
	<ChipPositionEpsilon>1.0</ChipPositionEpsilon>
	<ChipVelocityEpsilon>0.3</ChipVelocityEpsilon>
	<ChipK>0.4</ChipK>
	<ChipMatchTime>150</ChipMatchTime>
	<ChipTypeCount>4</ChipTypeCount>
	<ChipList>
		<Chip>
			<SelectedShaderName>DefaultShader</SelectedShaderName>
			<SelectedTexName>chip1</SelectedTexName>
			<SelectedNormTexName></SelectedNormTexName>
			<FinishingTexName>chip1</FinishingTexName>
			<SelectedAnimFileName>chips/chip1.xml</SelectedAnimFileName>
			<FinishingAnimFileName>chips/chip1.xml</FinishingAnimFileName>
		</Chip>
		<Chip>
			<SelectedShaderName>DefaultShader</SelectedShaderName>
			<SelectedTexName>chip2</SelectedTexName>
			<SelectedNormTexName></SelectedNormTexName>
			<FinishingTexName>chip2</FinishingTexName>
			<SelectedAnimFileName>chips/chip2.xml</SelectedAnimFileName>
			<FinishingAnimFileName>chips/chip2.xml</FinishingAnimFileName>
		</Chip>
		<Chip>
			<SelectedShaderName>DefaultShader</SelectedShaderName>
			<SelectedTexName>chip3</SelectedTexName>
			<SelectedNormTexName></SelectedNormTexName>
			<FinishingTexName>chip3</FinishingTexName>
			<SelectedAnimFileName>chips/chip3.xml</SelectedAnimFileName>
			<FinishingAnimFileName>chips/chip3.xml</FinishingAnimFileName>
		</Chip>
		<Chip>
			<SelectedShaderName>DefaultShader</SelectedShaderName>
			<SelectedTexName>chip4</SelectedTexName>
			<SelectedNormTexName></SelectedNormTexName>
			<FinishingTexName>chip4</FinishingTexName>
			<SelectedAnimFileName>chips/chip4.xml</SelectedAnimFileName>
			<FinishingAnimFileName>chips/chip4.xml</FinishingAnimFileName>
		</Chip>
	</ChipList>
</Match3Params>