#ifndef GL_CODE_H_INCLUDED #define GL_CODE_H_INCLUDED #ifdef TARGET_ANDROID //#include "android_api.h" #endif #include #include #include #include "boost/shared_ptr.hpp" /*#include "boost/thread/thread.hpp" #include "boost/signal.hpp" #include "boost/assign.hpp" #include "boost/bind.hpp" */ #include "include/Engine.h" #include "match3/match3field.h" class TMatch3Controller { public: TMatch3Field* Match3Field; TMatch3Controller() : Match3Field(NULL) { } }; //Application class class TMyApplication : public TApplication { public: bool Inited; TMatch3Controller Match3Controller; TMyApplication() : Inited(false) { } virtual void InnerInit(); //What to do on init virtual void InnerDeinit(); //What to do on deinit virtual void InnerDraw(); //What to do on draw virtual void InnerUpdate(cardinal timer); //What to do on update. timer means how many ms passed since last update }; #ifndef TARGET_IOS extern boost::shared_ptr App; #endif #endif