double-hit-balls/game/galaxy.h

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#ifndef GALAXY_H
#define GALAXY_H
#include "include/Engine.h"
#include "galaxy_objects.h"
class Galaxy {
public:
// ====== All objects =======
std::vector<StarObject> Stars;
// ====== All objects =======
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// ::#Params#::
std::string name;
float scale;
Eigen::Vector2f position;
std::string texture;
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private:
};
#endif