13 lines
219 B
C
13 lines
219 B
C
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#ifndef LEVEL_INTERIOR_H
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#define LEVEL_INTERIOR_H
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#include "include/Engine.h"
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#include "gamecode.h"
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struct GameLevelInterior {
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Eigen::Vector2f position;
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Eigen::Vector2f dimensions;
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//reserved
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};
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#endif
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