16 lines
226 B
C
16 lines
226 B
C
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#ifndef LOADINGCODE_H_INCLUDED
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#define LOADINGCODE_H_INCLUDED
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#include "game_area_interface.h"
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using namespace SE;
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class TGameLoading : public TGameAreaAncestor
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{
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public:
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virtual void Draw();
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};
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#endif
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