double-hit-balls/jni/loadingcode.h

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2013-01-19 21:23:44 +00:00
#ifndef LOADINGCODE_H_INCLUDED
#define LOADINGCODE_H_INCLUDED
#include "game_area_interface.h"
using namespace SE;
class TGameLoading : public TGameAreaAncestor
{
public:
virtual void Draw();
};
#endif