double-hit-balls/game/galaxy_objects.h

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2018-05-22 12:00:30 +00:00
#ifndef GALAXY_OBJECTS_H
#define GALAXY_OBJECTS_H
#include "include/Engine.h"
#include <string>
class StarObject {
public:
//StarObject(Eigen::Vector2f pos, std::string id/*star name*/);
//~StarObject();
// :::::::::::::
Eigen::Vector2f GetPosition();
// :::::::::::::
// ::#Levels#::
std::vector<std::string> levels;
// ::#Params#::
std::string selfTexture;
std::string name;
Eigen::Vector2f selfPosition;
float selfScale;
private:
};
#endif