double-hit-balls/game/level_interior.h

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2018-06-01 11:45:16 +00:00
#ifndef LEVEL_INTERIOR_H
#define LEVEL_INTERIOR_H
#include "include/Engine.h"
#include "gamecode.h"
struct GameLevelInterior {
Eigen::Vector2f position;
Eigen::Vector2f dimensions;
//reserved
};
#endif