35 lines
668 B
C
35 lines
668 B
C
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#ifndef CREDITSCODE_H_INCLUDED
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#define CREDITSCODE_H_INCLUDED
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#include "game_area_interface.h"
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using namespace SE;
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class TGameCredits : public TGameAreaAncestor
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{
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static const int CONST_STATE_APPEARING;
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static const int CONST_STATE_APPEARED;
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static const int CONST_STATE_DISAPPEARING;
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static const int CONST_STATE_DISAPPEARED;
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static const float CONST_APPEAR_TIME;
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int State;
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float StateTimer;
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public:
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TGameCredits();
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virtual void Draw();
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virtual void Update(cardinal dt);
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virtual void OnTapDown(vec2 p);
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void StartAppear();
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void StartDisappear();
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};
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#endif
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