Prepare for Android
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@ -20,9 +20,9 @@ bool GalaxyMenu::InitGalaxyMenu(std::string config_json, float scale) {
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menuScale = scale;
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/*...Read ptree from config...*/
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std::string res_path = "../../../assets/";
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boost::property_tree::ptree config_pt;
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boost::property_tree::json_parser::read_json(res_path + config_json, config_pt);
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boost::property_tree::ptree config_pt = SE::ReadJsonFile(ST::PathToResources + config_json);
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//boost::property_tree::json_parser::read_json(res_path + config_json, config_pt);
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/*..error ptree..*/
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boost::property_tree::ptree error_pt;
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@ -72,6 +72,8 @@ void TMyApplication::InnerInit()
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ST::PathToResources = "assets/";
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#endif
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ST::PathToResources = "";
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if (Console != NULL)
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{
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*Console<<"APP INIT\n";
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@ -257,8 +259,9 @@ void TMyApplication::LoadResources()
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// :::::::::::::::::::::::::::::::::::::
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// :::::::::::::PTREE LOAD::::::::::::::
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boost::property_tree::ptree Textures_pt;
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boost::property_tree::json_parser::read_json(ST::PathToResources + "bg_textures_config.json", Textures_pt);
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boost::property_tree::ptree Textures_pt = SE::ReadJsonFile(ST::PathToResources + "bg_textures_config.json");
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//boost::property_tree::json_parser::read_json(ST::PathToResources + "bg_textures_config.json", Textures_pt);
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std::string bg_ext = ".jpeg";
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// :::::::::::::::::::::::::::::::::::::
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@ -307,12 +310,12 @@ void TMyApplication::LoadResources()
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std::vector<int> galaxies;
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galaxies.resize(1);
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galaxies[0] = 3;
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("/galax_menu/matte_screen.png", "matte_screen"));
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("galax_menu/matte_screen.png", "matte_screen"));
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for (int i = 0; i < galaxies.size(); i++) {
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("/galax_menu/galaxies/galaxy_" + std::to_string(i) + ".png", "galaxy_" + std::to_string(i)));
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("galax_menu/galaxies/galaxy_" + std::to_string(i) + ".png", "galaxy_" + std::to_string(i)));
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for (int j = 0; j < galaxies[i]; j++) {
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("/galax_menu/planets/star_" + std::to_string(i) + "_" + std::to_string(j) + ".png", "star_" + std::to_string(i) + "_" + std::to_string(j)));
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("/galax_menu/planets/star_" + std::to_string(i) + "_" + std::to_string(j) + "_hover" + ".png", "star_" + std::to_string(i) + "_" + std::to_string(j) + "_hover"));
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("galax_menu/planets/star_" + std::to_string(i) + "_" + std::to_string(j) + ".png", "star_" + std::to_string(i) + "_" + std::to_string(j)));
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TextureNamesToLoad.push_back(std::pair<std::string, std::string>("galax_menu/planets/star_" + std::to_string(i) + "_" + std::to_string(j) + "_hover" + ".png", "star_" + std::to_string(i) + "_" + std::to_string(j) + "_hover"));
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}
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}
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@ -438,8 +441,11 @@ void TMyApplication::InnerUpdate(size_t dt)
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if (TextureNamesToLoad.size() != 0)
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{
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*SE::Console << "LOADING: " + TextureNamesToLoad.begin()->first;
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ResourceManager->TexList.AddTexture(TextureNamesToLoad.begin()->first, TextureNamesToLoad.begin()->second);
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TextureNamesToLoad.erase(TextureNamesToLoad.begin());
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}
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else
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{
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@ -640,33 +646,33 @@ void TMyApplication::InnerOnMouseMove(TMouseState& mouseState) {
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void TMyApplication::EffectsInit() {
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boost::property_tree::ptree JSONsource;
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boost::property_tree::ptree JSONconfig;
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boost::property_tree::ptree JSONconfig = SE::ReadJsonFile("config.json");
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std::string effectJSON;
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boost::property_tree::json_parser::read_json(ST::PathToResources + "config.json", JSONconfig);
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// LEFT
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effectJSON = JSONconfig.get<std::string>("lefteffect");
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boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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//boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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JSONsource = SE::ReadJsonFile(ST::PathToResources + effectJSON);
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lsparkler.parse(JSONsource); // parse JSON
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lsparkler.load(); // load textures
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// RIGHT
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effectJSON = JSONconfig.get<std::string>("righteffect");
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boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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JSONsource = SE::ReadJsonFile(ST::PathToResources + effectJSON);
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rsparkler.parse(JSONsource);
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rsparkler.load();
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// TOP
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effectJSON = JSONconfig.get<std::string>("topeffect");
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boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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JSONsource = SE::ReadJsonFile(ST::PathToResources + effectJSON);
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tsparkler.parse(JSONsource);
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tsparkler.load();
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// BOTTOM
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effectJSON = JSONconfig.get<std::string>("boteffect");
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boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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JSONsource = SE::ReadJsonFile(ST::PathToResources + effectJSON);
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bsparkler.parse(JSONsource);
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bsparkler.load();
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// Level finish
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effectJSON = JSONconfig.get<std::string>("lvlFinish");
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boost::property_tree::json_parser::read_json(ST::PathToResources + effectJSON, JSONsource);
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JSONsource = SE::ReadJsonFile(ST::PathToResources + effectJSON);
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lvlFirework.parse(JSONsource);
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lvlFirework.load();
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