optimization
This commit is contained in:
parent
0fbbb3d106
commit
9da15411a1
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,111 +1,111 @@
|
|||||||
2013-Jan-27 20:57:26: Log started
|
2013-Feb-06 08:34:56: Log started
|
||||||
2013-Jan-27 20:57:32: OpenGL Window created
|
2013-Feb-06 08:35:23: Script manager ready
|
||||||
2013-Jan-27 20:57:32: Script manager ready
|
2013-Feb-06 08:35:30: Render::OpenGL glVersion = 4.0.10318 Compatibility Profile Context
|
||||||
2013-Jan-27 20:57:32: Render::OpenGL glVersion = 4.0.10318 Compatibility Profile Context
|
2013-Feb-06 08:35:30: Render::OpenGL glVersion above 2.0 ok
|
||||||
2013-Jan-27 20:57:32: Render::OpenGL glVersion above 2.0 ok
|
2013-Feb-06 08:35:30: Render::OpenGL GL_ARB_framebuffer_object supported ok
|
||||||
2013-Jan-27 20:57:32: Render::OpenGL GL_ARB_framebuffer_object supported ok
|
2013-Feb-06 08:35:30: Render::OpenGL GL_ARB_uniform_buffer_object supported ok
|
||||||
2013-Jan-27 20:57:32: Render::OpenGL GL_ARB_uniform_buffer_object supported ok
|
2013-Feb-06 08:35:30: Bind basic functions
|
||||||
2013-Jan-27 20:57:32: Bind basic functions
|
2013-Feb-06 08:35:30: APP INIT
|
||||||
2013-Jan-27 20:57:32: APP INIT
|
|
||||||
|
|
||||||
2013-Jan-27 20:57:32: Prepare to add shader DefaultShader
|
2013-Feb-06 08:35:30: Prepare to add shader DefaultShader
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:36: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:37: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: Shader program is - 3
|
2013-Feb-06 08:35:37: Shader program is - 3
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage do
|
WARNING: warning(#276) Symbol 'texCoord' usage do
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager shader loaded: DefaultShader
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager shader loaded: DefaultShader
|
||||||
2013-Jan-27 20:57:33: Prepare to add shader FrameShader
|
2013-Feb-06 08:35:38: Prepare to add shader FrameShader
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: Shader program is - 6
|
2013-Feb-06 08:35:38: Shader program is - 6
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage do
|
WARNING: warning(#276) Symbol 'texCoord' usage do
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager shader loaded: FrameShader
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager shader loaded: FrameShader
|
||||||
2013-Jan-27 20:57:33: Prepare to add shader BrickShader
|
2013-Feb-06 08:35:38: Prepare to add shader BrickShader
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:38: ResourceManager::ShaderManager::Shader Vertex shader was successfully compiled to run on hardware.
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
2013-Feb-06 08:35:39: ResourceManager::ShaderManager::Shader Fragment shader was successfully compiled to run on hardware.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
|
|
||||||
2013-Jan-27 20:57:33: Shader program is - 9
|
2013-Feb-06 08:35:39: Shader program is - 9
|
||||||
2013-Jan-27 20:57:34: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
2013-Feb-06 08:35:39: ResourceManager::ShaderManager::Shader Fragment shader(s) linked, vertex shader(s) linked.
|
||||||
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
WARNING: 0:1: warning(#260) Keyword 'precision' is supported in GLSL 1.3
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
WARNING: warning(#276) Symbol 'texCoord' usage doesn't match between two stages
|
||||||
WARNING: warning(#276) Symbol 'texCoord' usage do
|
WARNING: warning(#276) Symbol 'texCoord' usage do
|
||||||
2013-Jan-27 20:57:34: ResourceManager::ShaderManager shader loaded: BrickShader
|
2013-Feb-06 08:35:39: ResourceManager::ShaderManager shader loaded: BrickShader
|
||||||
2013-Jan-27 20:57:34: ResourceManager::TexList Texture added: loading with id = 1
|
2013-Feb-06 08:35:40: ResourceManager::TexList Texture added: loading with id = 1
|
||||||
2013-Jan-27 20:57:34: ResourceManager::TexList Texture added: logo_small with id = 2
|
2013-Feb-06 08:35:40: ResourceManager::TexList Texture added: logo_small with id = 2
|
||||||
2013-Jan-27 20:57:34: ResourceManager::TexList Texture added: console_bkg.bmp with id = 3
|
2013-Feb-06 08:35:40: ResourceManager::TexList Texture added: console_bkg.bmp with id = 3
|
||||||
2013-Jan-27 20:57:34: FrameManager:: frame buffer added: LevelBuffer
|
2013-Feb-06 08:35:40: FrameManager:: frame buffer added: LevelBuffer
|
||||||
2013-Jan-27 20:57:37: ResourceManager::TexList Texture added: droid_sans14_font_bitmap.png with id = 5
|
2013-Feb-06 08:35:43: ResourceManager::TexList Texture added: droid_sans14_font_bitmap.png with id = 5
|
||||||
2013-Jan-27 20:57:38: ResourceManager::TexList Texture added: main_menu_bkg_left with id = 6
|
2013-Feb-06 08:35:44: ResourceManager::TexList Texture added: main_menu_bkg_left with id = 6
|
||||||
2013-Jan-27 20:57:38: ResourceManager::TexList Texture added: main_menu_bkg_right with id = 7
|
2013-Feb-06 08:35:44: ResourceManager::TexList Texture added: main_menu_bkg_right with id = 7
|
||||||
2013-Jan-27 20:57:38: ResourceManager::TexList Texture added: select_level with id = 8
|
2013-Feb-06 08:35:44: ResourceManager::TexList Texture added: select_level with id = 8
|
||||||
2013-Jan-27 20:57:40: ResourceManager::TexList Texture added: shutterstock1 with id = 9
|
2013-Feb-06 08:35:45: ResourceManager::TexList Texture added: shutterstock1 with id = 9
|
||||||
2013-Jan-27 20:57:41: ResourceManager::TexList Texture added: shutterstock2 with id = 10
|
2013-Feb-06 08:35:45: ResourceManager::TexList Texture added: shutterstock2 with id = 10
|
||||||
2013-Jan-27 20:57:42: ResourceManager::TexList Texture added: shutterstock3 with id = 11
|
2013-Feb-06 08:35:46: ResourceManager::TexList Texture added: shutterstock3 with id = 11
|
||||||
2013-Jan-27 20:57:43: ResourceManager::TexList Texture added: shutterstock4 with id = 12
|
2013-Feb-06 08:35:49: ResourceManager::TexList Texture added: shutterstock4 with id = 12
|
||||||
2013-Jan-27 20:57:45: ResourceManager::TexList Texture added: shutterstock5 with id = 13
|
2013-Feb-06 08:35:50: ResourceManager::TexList Texture added: shutterstock5 with id = 13
|
||||||
2013-Jan-27 20:57:46: ResourceManager::TexList Texture added: shutterstock6 with id = 14
|
2013-Feb-06 08:35:52: ResourceManager::TexList Texture added: shutterstock6 with id = 14
|
||||||
2013-Jan-27 20:57:46: ResourceManager::TexList Texture added: shutterstock7 with id = 15
|
2013-Feb-06 08:35:53: ResourceManager::TexList Texture added: shutterstock7 with id = 15
|
||||||
2013-Jan-27 20:57:47: ResourceManager::TexList Texture added: shutterstock8 with id = 16
|
2013-Feb-06 08:35:54: ResourceManager::TexList Texture added: shutterstock8 with id = 16
|
||||||
2013-Jan-27 20:57:47: ResourceManager::TexList Texture added: shutterstock9 with id = 17
|
2013-Feb-06 08:35:55: ResourceManager::TexList Texture added: shutterstock9 with id = 17
|
||||||
2013-Jan-27 20:57:47: ResourceManager::TexList Texture added: shutterstock10 with id = 18
|
2013-Feb-06 08:35:56: ResourceManager::TexList Texture added: shutterstock10 with id = 18
|
||||||
2013-Jan-27 20:57:48: ResourceManager::TexList Texture added: shutterstock11 with id = 19
|
2013-Feb-06 08:35:56: ResourceManager::TexList Texture added: shutterstock11 with id = 19
|
||||||
2013-Jan-27 20:57:48: ResourceManager::TexList Texture added: shutterstock12 with id = 20
|
2013-Feb-06 08:35:57: ResourceManager::TexList Texture added: shutterstock12 with id = 20
|
||||||
2013-Jan-27 20:57:48: ResourceManager::TexList Texture added: levelshot1 with id = 21
|
2013-Feb-06 08:35:57: ResourceManager::TexList Texture added: levelshot1 with id = 21
|
||||||
2013-Jan-27 20:57:48: ResourceManager::TexList Texture added: levelshot2 with id = 22
|
2013-Feb-06 08:35:57: ResourceManager::TexList Texture added: levelshot2 with id = 22
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot3 with id = 23
|
2013-Feb-06 08:35:58: ResourceManager::TexList Texture added: levelshot3 with id = 23
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot4 with id = 24
|
2013-Feb-06 08:35:58: ResourceManager::TexList Texture added: levelshot4 with id = 24
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot5 with id = 25
|
2013-Feb-06 08:35:58: ResourceManager::TexList Texture added: levelshot5 with id = 25
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot6 with id = 26
|
2013-Feb-06 08:35:58: ResourceManager::TexList Texture added: levelshot6 with id = 26
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot7 with id = 27
|
2013-Feb-06 08:35:58: ResourceManager::TexList Texture added: levelshot7 with id = 27
|
||||||
2013-Jan-27 20:57:49: ResourceManager::TexList Texture added: levelshot8 with id = 28
|
2013-Feb-06 08:35:59: ResourceManager::TexList Texture added: levelshot8 with id = 28
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: levelshot9 with id = 29
|
2013-Feb-06 08:35:59: ResourceManager::TexList Texture added: levelshot9 with id = 29
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: levelshot10 with id = 30
|
2013-Feb-06 08:35:59: ResourceManager::TexList Texture added: levelshot10 with id = 30
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: levelshot11 with id = 31
|
2013-Feb-06 08:35:59: ResourceManager::TexList Texture added: levelshot11 with id = 31
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: levelshot12 with id = 32
|
2013-Feb-06 08:35:59: ResourceManager::TexList Texture added: levelshot12 with id = 32
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: game_end with id = 33
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: game_end with id = 33
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: block1 with id = 34
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: block1 with id = 34
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: block2 with id = 35
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: block2 with id = 35
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: block3 with id = 36
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: block3 with id = 36
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: bonus_gothrough with id = 37
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: bonus_gothrough with id = 37
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: bonus_multiplier with id = 38
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: bonus_multiplier with id = 38
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: bonus_floor with id = 39
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: bonus_floor with id = 39
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: ball with id = 40
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: ball with id = 40
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: ball_glow with id = 41
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: ball_glow with id = 41
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: wall_left with id = 42
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: wall_left with id = 42
|
||||||
2013-Jan-27 20:57:50: ResourceManager::TexList Texture added: wall_right with id = 43
|
2013-Feb-06 08:36:00: ResourceManager::TexList Texture added: wall_right with id = 43
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: wall_up with id = 44
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: wall_up with id = 44
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: wall_bonus with id = 45
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: wall_bonus with id = 45
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: reflector with id = 46
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: reflector with id = 46
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: back_btn with id = 47
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: back_btn with id = 47
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: slide_up_btn with id = 48
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: slide_up_btn with id = 48
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: tap_to_continue_btn with id = 49
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: tap_to_continue_btn with id = 49
|
||||||
2013-Jan-27 20:57:51: ResourceManager::TexList Texture added: credits with id = 50
|
2013-Feb-06 08:36:01: ResourceManager::TexList Texture added: credits with id = 50
|
||||||
2013-Jan-27 20:58:07: Program prepares to quit
|
2013-Feb-06 08:36:48: APP DEINIT
|
||||||
2013-Jan-27 20:58:07: APP DEINIT
|
|
||||||
|
|
||||||
2013-Jan-27 20:58:07: GUI Manager deleting...
|
2013-Feb-06 08:36:48: Program prepares to quit
|
||||||
2013-Jan-27 20:58:07: TFontManager deleting...
|
2013-Feb-06 08:36:48: HalibutAnimationManager deleting...
|
||||||
2013-Jan-27 20:58:07: Script manager shutdown
|
2013-Feb-06 08:36:48: GUI Manager deleting...
|
||||||
2013-Jan-27 20:58:07: ResourceManager::FrameManager deleting
|
2013-Feb-06 08:36:48: TFontManager deleting...
|
||||||
2013-Jan-27 20:58:07: ResourceManager::ShaderManager::Shader deleting
|
2013-Feb-06 08:36:48: Script manager shutdown
|
||||||
2013-Jan-27 20:58:08: ResourceManager::ShaderManager::Shader deleting
|
2013-Feb-06 08:36:48: ResourceManager::FrameManager deleting
|
||||||
2013-Jan-27 20:58:08: ResourceManager::ShaderManager::Shader deleting
|
2013-Feb-06 08:36:48: ResourceManager::ShaderManager::Shader deleting
|
||||||
2013-Jan-27 20:58:08: ResourceManager::ShaderManager cleared
|
2013-Feb-06 08:36:48: ResourceManager::ShaderManager::Shader deleting
|
||||||
2013-Jan-27 20:58:08: ResourceManager::ShaderManager deleting
|
2013-Feb-06 08:36:48: ResourceManager::ShaderManager::Shader deleting
|
||||||
2013-Jan-27 20:58:08: ResourceManager::ModelManager deleting
|
2013-Feb-06 08:36:48: ResourceManager::ShaderManager cleared
|
||||||
2013-Jan-27 20:58:08: ResourceManager::TexList cleared
|
2013-Feb-06 08:36:48: ResourceManager::ShaderManager deleting
|
||||||
2013-Jan-27 20:58:08: ResourceManager::TexList deleting
|
2013-Feb-06 08:36:48: ResourceManager::ModelManager deleting
|
||||||
|
2013-Feb-06 08:36:48: ResourceManager::TexList cleared
|
||||||
|
2013-Feb-06 08:36:48: ResourceManager::TexList deleting
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|
||||||
#include "main_code.h"
|
#include "main_code.h"
|
||||||
|
|
||||||
TAndroidApplication* App = NULL;
|
TAndroidApplication* App = NULL;
|
||||||
@ -6,14 +7,28 @@ TAndroidApplication* App = NULL;
|
|||||||
int APIENTRY WinMain(HINSTANCE hCurrentInst, HINSTANCE hPreviousInst,
|
int APIENTRY WinMain(HINSTANCE hCurrentInst, HINSTANCE hPreviousInst,
|
||||||
LPSTR lpszCmdLine, int nCmdShow)
|
LPSTR lpszCmdLine, int nCmdShow)
|
||||||
{
|
{
|
||||||
//Create application
|
|
||||||
|
|
||||||
TAndroidApplication Application;
|
int width = 480;
|
||||||
Application.Width = 480;
|
int height = 320;
|
||||||
Application.Height = 320;
|
|
||||||
|
|
||||||
App = &Application;
|
if (CreateEngine(width, height))
|
||||||
|
{
|
||||||
|
|
||||||
//Start application
|
|
||||||
return MainLoop(Application);
|
App = new TAndroidApplication;
|
||||||
|
|
||||||
|
App->OuterInit(width, height, width, height);
|
||||||
|
|
||||||
|
MainLoop(App);
|
||||||
|
|
||||||
|
App->OuterDeinit();
|
||||||
|
|
||||||
|
delete App;
|
||||||
|
|
||||||
|
App = NULL;
|
||||||
|
|
||||||
|
DestroyEngine();
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user