fixed debug background images names
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 78 KiB After Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 180 KiB After Width: | Height: | Size: 180 KiB |
Before Width: | Height: | Size: 201 KiB After Width: | Height: | Size: 201 KiB |
Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 144 KiB |
Before Width: | Height: | Size: 113 KiB After Width: | Height: | Size: 113 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 89 KiB |
Before Width: | Height: | Size: 84 KiB After Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 127 KiB |
Before Width: | Height: | Size: 150 KiB After Width: | Height: | Size: 150 KiB |
Before Width: | Height: | Size: 126 KiB After Width: | Height: | Size: 126 KiB |
Before Width: | Height: | Size: 128 KiB After Width: | Height: | Size: 128 KiB |
Before Width: | Height: | Size: 68 KiB After Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 95 KiB |
Before Width: | Height: | Size: 159 KiB After Width: | Height: | Size: 159 KiB |
Before Width: | Height: | Size: 222 KiB After Width: | Height: | Size: 222 KiB |
Before Width: | Height: | Size: 223 KiB After Width: | Height: | Size: 223 KiB |
Before Width: | Height: | Size: 268 KiB After Width: | Height: | Size: 268 KiB |
2
assets/level_background/debug/readme.txt
Executable file
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These files are made special for debugging, as they are smaller and their width and height are power of two,
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so then they are being loading, it doesn't call TTextureListClass::NormalizeTexData(), which is very slow in debugging.
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