This commit is contained in:
Alexander Biryukov 2018-05-31 15:30:48 +05:00
parent c613d00511
commit bdef3aca47
2 changed files with 38 additions and 53 deletions

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assets/pimgpsh.jpg Executable file

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@ -54,8 +54,8 @@ void TMyApplication::InnerInit()
#ifdef TARGET_WIN32 #ifdef TARGET_WIN32
#ifdef NDEBUG #ifdef NDEBUG
ST::PathToResources = "resources/"; //ST::PathToResources = "resources/";
//ST::PathToResources = "../../../assets/"; ST::PathToResources = "../../../assets/";
#else #else
ST::PathToResources = "../../../assets/"; ST::PathToResources = "../../../assets/";
#endif #endif
@ -134,83 +134,73 @@ void TMyApplication::InnerInit()
} }
auto findPlaneBasis = [] (const Vector3f &normal) {
std::vector<Vector3f> result;
Vector3f e0 = Vector3f(1, 0, -normal.x() / normal.z()).normalized();
Vector3f e1 = Vector3f(0, 1, -normal.y() / normal.z());
e1 = (e1 - (e1.dot(e0) / e0.dot(e0)) * e0).normalized();
result.push_back(e0);
result.push_back(e1);
return result;
};
{ {
//resolution of linesAll.png
float const texW = 900;
float const texH = 900;
float const step = 12;
float const thick = 10;
float const R = 5; float const R = 5;
float const r = 6; float const r = 6;
size_t const threadsCount = 5; size_t const threadsCount = 5;
size_t const verticesCount = 6; size_t const edgesCount = 6;
//float const angle = pi / 18;
float const angle = pi / 6; float const angle = pi / 6;
size_t const iterationsCount = 20; size_t const iterationsCount = 20;
auto g = [this, R, r, threadsCount, verticesCount, angle, iterationsCount, texW, texH, thick, H, W] (const Vector3f &start, const Vector3f &end) { Vector3f up(0, 1, 0);
auto g = [this, findPlaneBasis, R, r, threadsCount, edgesCount, up, angle, iterationsCount] (const Vector3f &start, const Vector3f &end) {
Vector3f translate = (end - start) / iterationsCount; Vector3f translate = (end - start) / iterationsCount;
auto e = findPlaneBasis(translate);
Vector3f e0 = Vector3f(1, 0, -translate.x() / translate.z()).normalized(); // create thread edges
Vector3f e1 = Vector3f(0, 1, -translate.y() / translate.z());
e1 = (e1 - (e1.dot(e0) / e0.dot(e0)) * e0).normalized();
std::vector<Vector3f> threadCenters; std::vector<Vector3f> threadCenters;
std::vector<std::vector<Vector4f>> threads; std::vector<std::vector<Vector4f>> threads;
for(auto i = 0; i < threadsCount; i++) { for(auto i = 0; i < threadsCount; i++) {
std::vector<Vector4f> vertices; std::vector<Vector4f> edges;
Vector3f threadCenter = R * (e0 * cosf(i * 2 * pi / threadsCount) + e1 * sinf(i * 2 * pi / threadsCount)); Vector3f threadCenter = R * (e[0] * cosf(i * 2 * pi / threadsCount) + e[1] * sinf(i * 2 * pi / threadsCount));
threadCenters.push_back(threadCenter); threadCenters.push_back(threadCenter);
for(auto j = 0; j < verticesCount; j++) { for(auto j = 0; j < edgesCount; j++) {
auto verticeCenter = threadCenter + r * (e0 * cosf(j * 2 * pi / verticesCount) + e1 * sinf(j * 2 * pi / verticesCount)); auto verticeCenter = threadCenter + r * (e[0] * cosf(j * 2 * pi / edgesCount) + e[1] * sinf(j * 2 * pi / edgesCount));
vertices.push_back(Vector4f(verticeCenter.x(), verticeCenter.y(), verticeCenter.z(), 1)); edges.push_back(Vector4f(verticeCenter.x(), verticeCenter.y(), verticeCenter.z(), 1));
} }
threads.push_back(vertices); threads.push_back(edges);
} }
auto transform = Translation3f(translate) * AngleAxis<float>(angle, translate.normalized()); auto matrix = (Translation3f(translate) * AngleAxis<float>(angle, translate.normalized())).matrix();
auto matrix = transform.matrix();
for(auto i = 0; i < iterationsCount; i++) { for(auto i = 0; i < iterationsCount; i++) {
std::vector<std::vector<Vector4f>> newThreads; std::vector<std::vector<Vector4f>> newThreads;
for(auto j = 0; j < threadsCount; j++) { for(auto j = 0; j < threadsCount; j++) {
auto vertices = threads[j]; auto edges = threads[j];
std::vector<Vector4f> newVertices; std::vector<Vector4f> newEdges;
for(auto k = 0; k < verticesCount; k++) { for(auto k = 0; k < edgesCount; k++) {
newVertices.push_back(matrix * vertices[k]); newEdges.push_back(matrix * edges[k]);
} }
newThreads.push_back(newVertices); newThreads.push_back(newEdges);
auto threadCenter_ = Vector4f(threadCenters[j].x(), threadCenters[j].y(), threadCenters[j].z(), 1); auto threadCenter_ = Vector4f(threadCenters[j].x(), threadCenters[j].y(), threadCenters[j].z(), 1);
auto threadCenter = threadCenter_.head(3); auto threadCenter = threadCenter_.head(3);
auto newThreadCenter = (matrix * threadCenter_).head(3); auto newThreadCenter = (matrix * threadCenter_).head(3);
threadCenters[j] = newThreadCenter; threadCenters[j] = newThreadCenter;
/* for(auto k = 0; k < edgesCount; k++) {
auto vk = edges[k].head(3);
Vector3f threadCenter; auto vk1 = edges[(k + 1) % edgesCount].head(3);
Vector3f newThreadCenter; auto nvk = newEdges[k].head(3);
for(auto k = 0; k < verticesCount; k++) { auto nvk1 = newEdges[(k + 1) % edgesCount].head(3);
threadCenter += vertices[k].head(3);
newThreadCenter += newVertices[k].head(3);
}
threadCenter = threadCenter / verticesCount;
newThreadCenter = newThreadCenter / verticesCount;
*/
for(auto k = 0; k < verticesCount; k++) {
auto vk = vertices[k].head(3);
auto vk1 = vertices[(k + 1) % verticesCount].head(3);
auto nvk = newVertices[k].head(3);
auto nvk1 = newVertices[(k + 1) % verticesCount].head(3);
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + vk); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + vk);
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + vk1); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + vk1);
@ -220,11 +210,6 @@ void TMyApplication::InnerInit()
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + nvk1); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + nvk1);
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + nvk); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].push_back(start + nvk);
*Console << "k=" + boost::lexical_cast<std::string>(k) + "\n";
*Console << "tc=" + boost::lexical_cast<std::string>(threadCenter(0))+ " " + boost::lexical_cast<std::string>(threadCenter(1)) + " " + boost::lexical_cast<std::string>(threadCenter(2)) +"\n";
*Console << "ntc="+ boost::lexical_cast<std::string>(newThreadCenter(0)) + " "+ boost::lexical_cast<std::string>(newThreadCenter(1))+ " " + boost::lexical_cast<std::string>(newThreadCenter(2))+"\n";
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((vk - threadCenter)); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((vk - threadCenter));
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((vk1 - threadCenter)); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((vk1 - threadCenter));
fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((nvk - newThreadCenter)); fabricRender.second.Data.Vec3CoordArr[CONST_STRING_NORMAL_ATTRIB].push_back((nvk - newThreadCenter));
@ -248,7 +233,7 @@ void TMyApplication::InnerInit()
}; };
Vector3f const stepDirection(18, 0, 0); Vector3f const stepDirection(18, 0, 0);
Vector3f p1(bottomLeft[0], 0, -bottomLeft[1]); Vector3f p1(bottomLeft[0], 100, -bottomLeft[1]);
Vector3f p2 = p1 - Vector3f(0, 0, W); Vector3f p2 = p1 - Vector3f(0, 0, W);
while(p1[0] < bottomLeft[0] + W) while(p1[0] < bottomLeft[0] + W)