ios stuff

This commit is contained in:
Vladislav Khorev 2013-02-06 20:38:11 +00:00
parent 6c05bac1ac
commit c96eab18dd
12 changed files with 39 additions and 300 deletions

View File

@ -15,7 +15,7 @@
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@ -29,7 +29,7 @@
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@ -70,7 +70,7 @@
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4C49B2DE15B0991B003512CD /* en */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = en; path = en.lproj/ViewController_iPad.xib; sourceTree = "<group>"; }; 4C49B2DE15B0991B003512CD /* en */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = en; path = en.lproj/ViewController_iPad.xib; sourceTree = "<group>"; };
4C4C807415BA8F460037C6CE /* libsquirrel.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libsquirrel.a; path = "../../libs/SQUIRREL2_1_1_sqplus/build-ios/ios-device/libsquirrel.a"; sourceTree = "<group>"; }; 4C4C807415BA8F460037C6CE /* libsquirrel.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libsquirrel.a; path = "../../libs/SQUIRREL2_1_1_sqplus/build-ios/ios-device/libsquirrel.a"; sourceTree = "<group>"; };
@ -86,7 +86,7 @@
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4CE6A9D315B2F99F006A3965 /* creditscode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = creditscode.cpp; path = ../../jni/creditscode.cpp; sourceTree = "<group>"; }; 4CE6A9D315B2F99F006A3965 /* creditscode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = creditscode.cpp; path = ../../jni/creditscode.cpp; sourceTree = "<group>"; };
@ -171,12 +171,12 @@
4C49B2D015B0991B003512CD /* AppDelegate.h */, 4C49B2D015B0991B003512CD /* AppDelegate.h */,
4C49B2D115B0991B003512CD /* AppDelegate.m */, 4C49B2D115B0991B003512CD /* AppDelegate.m */,
4C49B2D715B0991B003512CD /* ViewController.h */, 4C49B2D715B0991B003512CD /* ViewController.h */,
4C49B2D815B0991B003512CD /* ViewController.m */, 4C49B2D815B0991B003512CD /* ViewController.mm */,
4C49B2DA15B0991B003512CD /* ViewController_iPhone.xib */, 4C49B2DA15B0991B003512CD /* ViewController_iPhone.xib */,
4C49B2DD15B0991B003512CD /* ViewController_iPad.xib */, 4C49B2DD15B0991B003512CD /* ViewController_iPad.xib */,
4C49B2C815B0991B003512CD /* Supporting Files */, 4C49B2C815B0991B003512CD /* Supporting Files */,
4CCC0ECA15B30D6A005432FB /* CustomGLKView.h */, 4CCC0ECA15B30D6A005432FB /* CustomGLKView.h */,
4CCC0ECB15B30D6B005432FB /* CustomGLKView.m */, 4CCC0ECB15B30D6B005432FB /* CustomGLKView.mm */,
); );
path = doublehitballs; path = doublehitballs;
sourceTree = "<group>"; sourceTree = "<group>";
@ -327,14 +327,14 @@
files = ( files = (
4C49B2CE15B0991B003512CD /* main.m in Sources */, 4C49B2CE15B0991B003512CD /* main.m in Sources */,
4C49B2D215B0991B003512CD /* AppDelegate.m in Sources */, 4C49B2D215B0991B003512CD /* AppDelegate.m in Sources */,
4C49B2D915B0991B003512CD /* ViewController.m in Sources */, 4C49B2D915B0991B003512CD /* ViewController.mm in Sources */,
4C7AD44C15B1D77700A599F6 /* ios_api.cpp in Sources */, 4C7AD44C15B1D77700A599F6 /* ios_api.cpp in Sources */,
4CE6A9DE15B2F99F006A3965 /* creditscode.cpp in Sources */, 4CE6A9DE15B2F99F006A3965 /* creditscode.cpp in Sources */,
4CE6A9DF15B2F99F006A3965 /* gamecode.cpp in Sources */, 4CE6A9DF15B2F99F006A3965 /* gamecode.cpp in Sources */,
4CE6A9E015B2F99F006A3965 /* loadingcode.cpp in Sources */, 4CE6A9E015B2F99F006A3965 /* loadingcode.cpp in Sources */,
4CE6A9E115B2F99F006A3965 /* main_code.cpp in Sources */, 4CE6A9E115B2F99F006A3965 /* main_code.cpp in Sources */,
4CE6A9E215B2F99F006A3965 /* menucode.cpp in Sources */, 4CE6A9E215B2F99F006A3965 /* menucode.cpp in Sources */,
4CCC0ECC15B30D6B005432FB /* CustomGLKView.m in Sources */, 4CCC0ECC15B30D6B005432FB /* CustomGLKView.mm in Sources */,
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };

View File

@ -6,12 +6,8 @@
// Copyright (c) 2012 __MyCompanyName__. All rights reserved. // Copyright (c) 2012 __MyCompanyName__. All rights reserved.
// //
#import <GLKit/GLKit.h> #import "include/Utils/IosApi/ObjC/GLKViewTemplate.h"
@interface CustomGLKView : GLKView @interface CustomGLKView : GLKViewTemplate
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
@end @end

View File

@ -1,68 +0,0 @@
//
// CustomGLKView.m
// doublehitballs
//
// Created by vvv ооо on 15.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "CustomGLKView.h"
#import "ios_api.h"
bool touchMoved = false;
CGPoint prev_loc;
@implementation CustomGLKView
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
return self;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
CGPoint location = [[[touches allObjects] objectAtIndex:0] locationInView:self];
prev_loc = location;
touchMoved = false;
AppOnTapDown(location.x, self.bounds.size.height - location.y);
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
CGPoint location = [[[touches allObjects] objectAtIndex:0] locationInView:self];
CGPoint prevLocation = [[[touches allObjects] objectAtIndex:0] previousLocationInView:self];
if (abs(prev_loc.x - location.x) > 10 || abs(prev_loc.y - location.y) > 10)
{
touchMoved = true;
}
AppOnScroll(prevLocation.x - location.x, prevLocation.y - location.y);
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
CGPoint location = [[[touches allObjects] objectAtIndex:0] locationInView:self];
if (!touchMoved)
{
AppOnTapUp(location.x, self.bounds.size.height - location.y);
}
}
@end

View File

@ -6,9 +6,10 @@
// Copyright (c) 2012 __MyCompanyName__. All rights reserved. // Copyright (c) 2012 __MyCompanyName__. All rights reserved.
// //
#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>
@interface ViewController : GLKViewController #import "include/Utils/IosApi/ObjC/ViewControllerTemplate.h"
@interface ViewController : ViewControllerTemplate
@end @end

View File

@ -1,113 +0,0 @@
//
// ViewController.m
// doublehitballs
//
// Created by vvv ооо on 13.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "ViewController.h"
#import "ios_api.h"
extern GLKView* defaultView; //Find this in IosApi.h/mm in Engine
@interface ViewController () {
}
@property (strong, nonatomic) EAGLContext *context;
@property (strong, nonatomic) GLKBaseEffect *effect;
- (void)setupGL;
- (void)tearDownGL;
@end
@implementation ViewController
@synthesize context = _context;
@synthesize effect = _effect;
- (void)viewDidLoad
{
[super viewDidLoad];
self.context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
if (!self.context) {
NSLog(@"Failed to create ES context");
}
GLKView *view = (GLKView *)self.view;
view.context = self.context;
view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
defaultView = (GLKView *)self.view;
[self setupGL];
}
- (void)viewDidUnload
{
[super viewDidUnload];
[self tearDownGL];
if ([EAGLContext currentContext] == self.context) {
[EAGLContext setCurrentContext:nil];
}
self.context = nil;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc. that aren't in use.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
/*
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
} else {
return YES;
}*/
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
- (void)setupGL
{
[EAGLContext setCurrentContext:self.context];
AppInit();
GLKView *view = (GLKView *)self.view;
}
- (void)tearDownGL
{
[EAGLContext setCurrentContext:self.context];
AppDeinit();
}
#pragma mark - GLKView and GLKViewController delegate methods
- (void)update
{
AppUpdate(self.timeSinceLastUpdate * 1000);
}
- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect
{
AppDraw();
}
@end

View File

@ -1,55 +1,8 @@
#include "include/Engine.h" #include "include/Engine.h"
#include "main_code.h" #include "main_code.h"
TAndroidApplication* App;
void CustomAppInit()
extern "C" void AppInit()
{ {
CreateEngine(); AppInit<TAndroidApplication>(480, 320);
App = new TAndroidApplication;
App->OuterInit(480, 320, 480, 320);
}
extern "C" void AppDeinit()
{
App->OuterDeinit();
delete App;
DestroyEngine();
}
extern "C" void AppUpdate(int dt)
{
App->OuterUpdate(dt);
}
extern "C" void AppDraw()
{
App->OuterDraw();
}
extern "C" void AppOnTapDown(int posx, int posy)
{
App->OuterOnTapDown(vec2(posx, posy));
}
extern "C" void AppOnTapUp(int posx, int posy)
{
App->OuterOnTapUp(vec2(posx, posy));
}
extern "C" void AppOnTapUpAfterScroll(int posx, int posy)
{
App->OuterOnTapUpAfterShift(vec2(posx, posy));
}
extern "C" void AppOnScroll(int shiftx, int shifty)
{
App->OuterOnMove(vec2(shiftx, shifty));
} }

View File

@ -1,15 +1 @@
// void CustomAppInit();
// Header.h
// doublehitballs
//
// Created by vvv ооо on 15.07.12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
void AppInit();
void AppDeinit();
void AppUpdate(int dt);
void AppDraw();
void AppOnTapDown(int posx, int posy);
void AppOnTapUp(int posx, int posy);
void AppOnScroll(int shiftx, int shifty);

View File

@ -65,7 +65,7 @@ void TGameCredits::Update(cardinal dt)
void TGameCredits::OnTapDown(vec2 p) void TGameCredits::OnTapDown(vec2 p)
{ {
App->GoFromCreditsToMenu(); Application->GoFromCreditsToMenu();
} }
void TGameCredits::StartAppear() void TGameCredits::StartAppear()

View File

@ -890,7 +890,7 @@ void TGameLevel::SetPause()
RenderBufferReady = false; RenderBufferReady = false;
LevelState = CONST_LEVELSTATE_GO_TO_PAUSE; LevelState = CONST_LEVELSTATE_GO_TO_PAUSE;
StateTimer = CONST_PAUSE_APPEAR_TIME; StateTimer = CONST_PAUSE_APPEAR_TIME;
App->MarkSetGameLevelPause(); Application->MarkSetGameLevelPause();
} }
void TGameLevel::ReleasePause() void TGameLevel::ReleasePause()
@ -906,7 +906,7 @@ void TGameLevel::ReleasePause()
{ {
LevelState = CONST_LEVELSTATE_PLAYING; LevelState = CONST_LEVELSTATE_PLAYING;
} }
App->MarkReleaseGameLevelPause(); Application->MarkReleaseGameLevelPause();
} }
bool TGameLevel::IsPaused() bool TGameLevel::IsPaused()
@ -1085,8 +1085,8 @@ void TGameLevel::Update(cardinal dt)
if (noMoreBlocks && LevelState != CONST_LEVELSTATE_FINISH_FREEZE) if (noMoreBlocks && LevelState != CONST_LEVELSTATE_FINISH_FREEZE)
{ {
App->OpenNextLevel(); Application->OpenNextLevel();
App->MarkSetGameLevelPause(); Application->MarkSetGameLevelPause();
SetFinishFreeze(); SetFinishFreeze();
CheckGlError(); CheckGlError();
@ -1538,11 +1538,9 @@ void TGameLevel::OnScroll(vec2 shift)
else if (LevelState == CONST_LEVELSTATE_PAUSE) else if (LevelState == CONST_LEVELSTATE_PAUSE)
{ {
#ifdef TARGET_WIN32
OutScale += shift.v[1]/320.f; OutScale += shift.v[1]/320.f;
#else
OutScale -= shift.v[1]/320.f;
#endif
TryGoToMenu(); TryGoToMenu();
} }
} }
@ -1553,7 +1551,7 @@ void TGameLevel::TryGoToMenu()
{ {
OutScale = 0.5f; OutScale = 0.5f;
LevelState = CONST_LEVELSTATE_NODRAW; LevelState = CONST_LEVELSTATE_NODRAW;
App->GoFromGameToMenu(); Application->GoFromGameToMenu();
} }
if (OutScale > 1.f) if (OutScale > 1.f)
{ {

View File

@ -46,9 +46,13 @@ const std::string CONST_CREDITS_TEXTURE = "credits";
const float CONST_CREDITS_SHOW_TIME = 150.f; const float CONST_CREDITS_SHOW_TIME = 150.f;
TAndroidApplication* Application;
void TAndroidApplication::InnerInit() void TAndroidApplication::InnerInit()
{ {
Application = this;
#ifdef TARGET_WIN32 #ifdef TARGET_WIN32
#ifdef NDEBUG #ifdef NDEBUG
ResourceManager->PathToResources = "resources/"; ResourceManager->PathToResources = "resources/";

View File

@ -32,15 +32,9 @@
using namespace SE; using namespace SE;
#ifdef TARGET_WIN32
class TAndroidApplication; class TAndroidApplication;
extern TAndroidApplication* App; extern TAndroidApplication* Application;
#endif
#ifdef TARGET_IOS
class TAndroidApplication;
extern TAndroidApplication* App;
#endif
extern boost::signal<void (vec2)> OnTapUpSignal; extern boost::signal<void (vec2)> OnTapUpSignal;
extern boost::signal<void (vec2)> OnTapDownSignal; extern boost::signal<void (vec2)> OnTapDownSignal;
@ -145,8 +139,6 @@ public:
void LoadResources(); void LoadResources();
#ifdef TARGET_WIN32
virtual void InnerOnTapDown(vec2 p); virtual void InnerOnTapDown(vec2 p);
virtual void InnerOnTapUp(vec2 p); virtual void InnerOnTapUp(vec2 p);
@ -154,17 +146,7 @@ public:
virtual void InnerOnMove(vec2 shift); virtual void InnerOnMove(vec2 shift);
virtual void OnFling(vec2 v); virtual void OnFling(vec2 v);
#endif
#ifdef TARGET_IOS
virtual void InnerOnTapDown(vec2 p);
virtual void InnerOnTapUp(vec2 p);
virtual void InnerOnMove(vec2 shift);
virtual void OnFling(vec2 v);
#endif
}; };

View File

@ -135,7 +135,7 @@ void TGameMenu::OnTapDown(vec2 pos)
if (pos.v[1]<64.f && pos.v[0]>=265.f-128.f && pos.v[0]<=265.f+128.f) if (pos.v[1]<64.f && pos.v[0]>=265.f-128.f && pos.v[0]<=265.f+128.f)
{ {
App->GoFromMenuToCredits(); Application->GoFromMenuToCredits();
return; return;
} }
@ -171,7 +171,7 @@ void TGameMenu::OnTapUp(vec2 pos)
if (SelectedGame != -1) if (SelectedGame != -1)
{ {
MenuPos = -CONST_MENU_WINDOW_DISTANCE*SelectedGame-40.f; MenuPos = -CONST_MENU_WINDOW_DISTANCE*SelectedGame-40.f;
App->GoFromMenuToGame(SelectedGame); Application->GoFromMenuToGame(SelectedGame);
SelectedGame = -1; SelectedGame = -1;
} }
} }