Testing particles

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Vladislav Khorev Dev committed 2017-12-24 04:55:01 +05:00
1 parent 93e171ec5b
commit cbb3ffb008
27 files changed
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precision mediump float;
in vec2 texCoord;
flat in vec4 color;
uniform sampler2D Texture;
void main()
{
gl_FragColor = texture2D(Texture,texCoord) * color;
}