cmake_minimum_required(VERSION 3.4.1) set(BOOST_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../boost_1_68_0) set(BOOST_GIL_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/boost-gil-extension) set(ZIP_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/julienr-libzip-android/jni) set(LIBPNG_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/libpng_1.4.1_android) set(LIBJPEG_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/jpeg-9) set(EIGEN_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../eigen) set(SOL2_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../sol2) set(LUA_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/lua-5.3.4/src) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../tes-engine) include_directories(${BOOST_PATH}) include_directories(${EIGEN_PATH}) include_directories(${SOL2_PATH}) include_directories(${LUA_PATH}) include_directories(${LIBPNG_PATH}) include_directories(${LIBJPEG_PATH}) include_directories(${ZIP_PATH}) include_directories(${BOOST_GIL_PATH}) add_definitions(-DTARGET_ANDROID) add_library(engine SHARED IMPORTED ) set_target_properties(engine PROPERTIES IMPORTED_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/../../../tes-engine/SalmonEngineAndroid/app/build/intermediates/cmake/debug/obj/${ANDROID_ABI}/libengine.so ) add_library(DoubleHitBalls SHARED ${CMAKE_CURRENT_SOURCE_DIR}/../../game/android_api.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/main_code.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/creditscode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/galaxy.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/galaxy_menu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/galaxy_objects.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/gamecode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/loadingcode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/menucode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../game/Sounds.cpp ) find_library(log-lib log ) find_library(GLESv2-lib GLESv2 ) target_link_libraries(DoubleHitBalls engine ${log-lib} ${GLESv2-lib} )